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Ryan Dancey: Acquiring TSR
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<blockquote data-quote="Staffan" data-source="post: 8355008" data-attributes="member: 907"><p>From the OP: "I read the entangling bank agreements that divided the copyright interests of the company as security against default, and realized that the desperate arrangements made to shore up the company's poor financial picture had so contaminated those rights that it might not be possible to extract Dungeons & Dragons from the clutches of lawyers and bankers and courts for years upon end."</p><p></p><p>Had TSR been allowed to actually go bankrupt, those assets would have been spread among a number of creditors. Reading between the lines, you'd have the bank holding some copyrights, Random House others, maybe a distributor holding some, and so on. That would have been an incredible mess, and I'd have given better than a 50% chance that they would not have been able to assemble all the rights under one roof again. That's why Wizards had to actually buy all of TSR and negotiate a deal with the creditors to pay a certain percent of the debt instead of letting it go bankrupt and just pick up the juicy parts.</p><p></p><p>Not to mention what a world without D&D for several years would have done to the RPG business as a whole. I'd wager that a lot of game stores would be hurting in the wake of that.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8355008, member: 907"] From the OP: "I read the entangling bank agreements that divided the copyright interests of the company as security against default, and realized that the desperate arrangements made to shore up the company's poor financial picture had so contaminated those rights that it might not be possible to extract Dungeons & Dragons from the clutches of lawyers and bankers and courts for years upon end." Had TSR been allowed to actually go bankrupt, those assets would have been spread among a number of creditors. Reading between the lines, you'd have the bank holding some copyrights, Random House others, maybe a distributor holding some, and so on. That would have been an incredible mess, and I'd have given better than a 50% chance that they would not have been able to assemble all the rights under one roof again. That's why Wizards had to actually buy all of TSR and negotiate a deal with the creditors to pay a certain percent of the debt instead of letting it go bankrupt and just pick up the juicy parts. Not to mention what a world without D&D for several years would have done to the RPG business as a whole. I'd wager that a lot of game stores would be hurting in the wake of that. [/QUOTE]
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