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Ryan Dancey: Acquiring TSR
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<blockquote data-quote="Thomas Shey" data-source="post: 8362592" data-attributes="member: 7026617"><p>Honestly, I'm not sure the whole subclassing approach, which is the biggest part of that flexibility, strikes me as much different than the kit proliferation.</p><p></p><p></p><p></p><p>Again, much like kits. But see, that's still a situation where you're either stuck looking around for someone to have done what you want for you, or doing it at the ground up. I'm quite familiar with that; its what we did in the OD&D days. But its not much help to someone who has a specific idea, looks around, and its not there.</p><p></p><p>(And this isn't even getting into the question, just as it was back then, whether any given GM would accept whatever custom class/kit/subclass you need to realize your idea).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8362592, member: 7026617"] Honestly, I'm not sure the whole subclassing approach, which is the biggest part of that flexibility, strikes me as much different than the kit proliferation. Again, much like kits. But see, that's still a situation where you're either stuck looking around for someone to have done what you want for you, or doing it at the ground up. I'm quite familiar with that; its what we did in the OD&D days. But its not much help to someone who has a specific idea, looks around, and its not there. (And this isn't even getting into the question, just as it was back then, whether any given GM would accept whatever custom class/kit/subclass you need to realize your idea). [/QUOTE]
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