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Ryan Dancey & AEG Part Ways Following AI Comments
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<blockquote data-quote="Cergorach" data-source="post: 9861818" data-attributes="member: 725"><p>He didn't say that, he said that AI (LLM) could do things <em>as good</em> as certain designers. And I think he's right.</p><p></p><p>But a game idea and/or initial design generally doesn't stop there, it goes through quite a few processes before it's released and many never go past those stages to release.</p><p></p><p>Heck, of those ideas he saw the AI (LLM) generate, how many were actually just as good? Of boardgame designers, how many ideas get pitched to boardgame publishers and get actually published? And just as with programmers and lawyers, you better have someone who knows what they're doing check the output, otherwise you're in for a hell of a problem!</p><p></p><p>Robots are something else btw. and in that particular case, robots do better work then the people they replaced. That's a hard fact, but very true. AI (LLM) isn't completely replacing humans, heck in most cases I do not trust LLMs without double checking everything and in quite a few cases that would mean more work then it would save.</p><p></p><p>Sidenote: On bgg these games score 7.2/7.2/7.4, from my perspective, these are pretty average games. Some people do really like certain average games (I really like Century: Spice Road for example, which scores a 7.3 on bgg).</p><p></p><p>AEG has made some very badly rated games the last 10 years, they've also milked their games pretty darned hard. Think of Thundestone Quest and Smash Up with oodles of expansions, Tiny Towns is currently at 5 expansions... And they also like to reuse their card crafting mechanic (see Mystic Vale). I wouldn't call AEG of the last 15-20 years the most... Creative in the first place.</p><p></p><p>I do have quite a few AEG games, but I already stopped backing them quite a while ago due to them keep expanding games (and me being a completionist), my Thunderstone Quest collection might be the size and weight of a person at this point... But these shenanigans do not motivate me to buy any future games from AEG. The Cardboard Herald I won't frequent either.</p><p></p><p>And boardgames is also a business, a high quality game does not necessarily sell well. While a low quality one might sell extremely well...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9861818, member: 725"] He didn't say that, he said that AI (LLM) could do things [I]as good[/I] as certain designers. And I think he's right. But a game idea and/or initial design generally doesn't stop there, it goes through quite a few processes before it's released and many never go past those stages to release. Heck, of those ideas he saw the AI (LLM) generate, how many were actually just as good? Of boardgame designers, how many ideas get pitched to boardgame publishers and get actually published? And just as with programmers and lawyers, you better have someone who knows what they're doing check the output, otherwise you're in for a hell of a problem! Robots are something else btw. and in that particular case, robots do better work then the people they replaced. That's a hard fact, but very true. AI (LLM) isn't completely replacing humans, heck in most cases I do not trust LLMs without double checking everything and in quite a few cases that would mean more work then it would save. Sidenote: On bgg these games score 7.2/7.2/7.4, from my perspective, these are pretty average games. Some people do really like certain average games (I really like Century: Spice Road for example, which scores a 7.3 on bgg). AEG has made some very badly rated games the last 10 years, they've also milked their games pretty darned hard. Think of Thundestone Quest and Smash Up with oodles of expansions, Tiny Towns is currently at 5 expansions... And they also like to reuse their card crafting mechanic (see Mystic Vale). I wouldn't call AEG of the last 15-20 years the most... Creative in the first place. I do have quite a few AEG games, but I already stopped backing them quite a while ago due to them keep expanding games (and me being a completionist), my Thunderstone Quest collection might be the size and weight of a person at this point... But these shenanigans do not motivate me to buy any future games from AEG. The Cardboard Herald I won't frequent either. And boardgames is also a business, a high quality game does not necessarily sell well. While a low quality one might sell extremely well... [/QUOTE]
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