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Ryan Dancey & AEG Part Ways Following AI Comments
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<blockquote data-quote="Dire Bare" data-source="post: 9862631" data-attributes="member: 18182"><p>That's a take I have a hard time agreeing with.</p><p></p><p>WotC promoting D&D and working to keep it at the center of the industry by making it an open game . . . certainly incentivized publishers to create d20 products, but didn't prevent them in any real way from publishing non-D&D games. WotC didn't ruin anybody's hobby. The reaction some publishers had to the OGL maybe so . . .</p><p></p><p>Certainly after the OGL dropped, many publishers shifted gears to create D&D compatible games . . . some of them dropping their earlier, different games, but some maintaining multiple product lines. And tons of new companies came into being, new designers got into the industry, some older games saw a renaissance . . . there was a lot of churn and turmoil during the d20 boom, but ultimately the industry came out stronger and "system proliferation" actually increased post-boom.</p><p></p><p>Some non-D&D games (probably) didn't survive the d20 Boom . . . but others had new life breathed into them.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 9862631, member: 18182"] That's a take I have a hard time agreeing with. WotC promoting D&D and working to keep it at the center of the industry by making it an open game . . . certainly incentivized publishers to create d20 products, but didn't prevent them in any real way from publishing non-D&D games. WotC didn't ruin anybody's hobby. The reaction some publishers had to the OGL maybe so . . . Certainly after the OGL dropped, many publishers shifted gears to create D&D compatible games . . . some of them dropping their earlier, different games, but some maintaining multiple product lines. And tons of new companies came into being, new designers got into the industry, some older games saw a renaissance . . . there was a lot of churn and turmoil during the d20 boom, but ultimately the industry came out stronger and "system proliferation" actually increased post-boom. Some non-D&D games (probably) didn't survive the d20 Boom . . . but others had new life breathed into them. [/QUOTE]
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