Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey & AEG Part Ways Following AI Comments
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jolt" data-source="post: 9867571" data-attributes="member: 18142"><p>Satya Nadella (at Microsoft) ran an employee survey about how excited people at MS were about AI projects. Less than 25% were excited and it "blew his mind". Part of the issue is why big companies want to pursue AI in the first place. It lets them reduce staffing levels, which reduces overhead costs, which looks great on the quarterly and yearly reports to the SEC. It also looks good at shareholder meetings. The problem is your average end user doesn't give a rat's ass about a company's SEC filings. And asking a person who might lose their job to AI about their excitement levels for their AI project is asinine.</p><p></p><p>Also, like everything else in the world, AI is better at some things than others. AI is really good at technical writing. If I want to bang out a resume, a solid AI program will do a great job. Formats and presentations are already well established and there are few, if any, judgement calls to be made. AI has already "learned" how to write a resume; there isn't much left for it to learn.</p><p></p><p>A story or a piece of art is different. What goes into a successful story or piece of art is highly variable and very subjective. AI doesn't understand subjective. It can crank out a story, but it can't judge a story. Also, AI doesn't have muscle memory - it doesn't learn by repetition. It learns by acquiring new/more data. If you eliminate 90% of the people generating content, then AI loses 90% of its learning. AI trying to generate creative content learns next to nothing from being fed AI generated creative content. All that produces is increasingly homogenized content. End users generally don't that, especially if it means other people losing their jobs.</p><p></p><p>Another problem is that, even going all the way back to the early 1900's when people started looking at how tech was going to change their lives, the big promise was that technology would free people from drudgery and leave them more free to pursue creative endeavors. After over a century of that promise, companies suddenly don't want that anymore. They want people to do the drudgery while tech produces creative works. And, for some reason, they're surprised that people aren't excited about that.</p></blockquote><p></p>
[QUOTE="jolt, post: 9867571, member: 18142"] Satya Nadella (at Microsoft) ran an employee survey about how excited people at MS were about AI projects. Less than 25% were excited and it "blew his mind". Part of the issue is why big companies want to pursue AI in the first place. It lets them reduce staffing levels, which reduces overhead costs, which looks great on the quarterly and yearly reports to the SEC. It also looks good at shareholder meetings. The problem is your average end user doesn't give a rat's ass about a company's SEC filings. And asking a person who might lose their job to AI about their excitement levels for their AI project is asinine. Also, like everything else in the world, AI is better at some things than others. AI is really good at technical writing. If I want to bang out a resume, a solid AI program will do a great job. Formats and presentations are already well established and there are few, if any, judgement calls to be made. AI has already "learned" how to write a resume; there isn't much left for it to learn. A story or a piece of art is different. What goes into a successful story or piece of art is highly variable and very subjective. AI doesn't understand subjective. It can crank out a story, but it can't judge a story. Also, AI doesn't have muscle memory - it doesn't learn by repetition. It learns by acquiring new/more data. If you eliminate 90% of the people generating content, then AI loses 90% of its learning. AI trying to generate creative content learns next to nothing from being fed AI generated creative content. All that produces is increasingly homogenized content. End users generally don't that, especially if it means other people losing their jobs. Another problem is that, even going all the way back to the early 1900's when people started looking at how tech was going to change their lives, the big promise was that technology would free people from drudgery and leave them more free to pursue creative endeavors. After over a century of that promise, companies suddenly don't want that anymore. They want people to do the drudgery while tech produces creative works. And, for some reason, they're surprised that people aren't excited about that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey & AEG Part Ways Following AI Comments
Top