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Ryan Dancey - D&D in a Death Spiral
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<blockquote data-quote="Beginning of the End" data-source="post: 4747793" data-attributes="member: 55271"><p>Because D&D remains the #1 primary gateway product into the industry. The more successful D&D is at drawing new people into the hobby, the more people will gravitate to different games (including games that you like).</p><p></p><p>This is why it's a pity that there hasn't been a true introductory version of D&D available in <a href="http://www.thealexandrian.net/archive/archive2009-03d.html#20090319b" target="_blank">nearly 20 years</a>.</p><p></p><p>D&D's mainstream penetration has been declining ever since they stopped producing a mainstream gateway product. The corrective measure for fixing this seems self-obvious to me, but WotC just keeps up TSR's folly of churning out pay-to-preview products while identifying a 900-page set of $100 rulebooks as the true entry point for the game.</p><p></p><p></p><p></p><p>None of those publishers actually produce D&D-compatible material any more. So your thesis seems a trifle questionable.</p><p></p><p></p><p></p><p>Personally I just miss having the D&D trademark on a game that actually plays like D&D. But that's neither here nor there.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 4747793, member: 55271"] Because D&D remains the #1 primary gateway product into the industry. The more successful D&D is at drawing new people into the hobby, the more people will gravitate to different games (including games that you like). This is why it's a pity that there hasn't been a true introductory version of D&D available in [url=http://www.thealexandrian.net/archive/archive2009-03d.html#20090319b]nearly 20 years[/url]. D&D's mainstream penetration has been declining ever since they stopped producing a mainstream gateway product. The corrective measure for fixing this seems self-obvious to me, but WotC just keeps up TSR's folly of churning out pay-to-preview products while identifying a 900-page set of $100 rulebooks as the true entry point for the game. None of those publishers actually produce D&D-compatible material any more. So your thesis seems a trifle questionable. Personally I just miss having the D&D trademark on a game that actually plays like D&D. But that's neither here nor there. [/QUOTE]
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