Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey - D&D in a Death Spiral
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mattcolville" data-source="post: 5334952" data-attributes="member: 1300"><p>Advocates of the Open Source movement often blame a lack of "true openness" when their pet project fails. If only they'd been more open, more fully open, more openly open open open, then it would have been a hit.</p><p></p><p>I think the Third Party Market was essentially an illusion created by the absence of real e-tools, such as we have now.</p><p></p><p>If you sum over the history of D&D3, you'll see that WotC was constantly putting out more product, more rules, more options, than any group of players could possibly exhaust in a lifetime of play. And their designers are among the best in the industry.</p><p></p><p>In other words, I don't think there was a market for innovation. I think there was a market for ease of use, and since there WAS no ease of use, since a S&S product or a Green Ronin product was just as easy to use as a WotC product, it created a false equivalence between the products. </p><p></p><p>If D&D3 had the same robust e-support D&D4 has, I think that what we think of as the third party market would never have evolved. Not because it wouldn't be compatible with the e-tools, but because customers would conclude "why buy another company's product? I don't have time to use all the crap I've already got!"</p></blockquote><p></p>
[QUOTE="mattcolville, post: 5334952, member: 1300"] Advocates of the Open Source movement often blame a lack of "true openness" when their pet project fails. If only they'd been more open, more fully open, more openly open open open, then it would have been a hit. I think the Third Party Market was essentially an illusion created by the absence of real e-tools, such as we have now. If you sum over the history of D&D3, you'll see that WotC was constantly putting out more product, more rules, more options, than any group of players could possibly exhaust in a lifetime of play. And their designers are among the best in the industry. In other words, I don't think there was a market for innovation. I think there was a market for ease of use, and since there WAS no ease of use, since a S&S product or a Green Ronin product was just as easy to use as a WotC product, it created a false equivalence between the products. If D&D3 had the same robust e-support D&D4 has, I think that what we think of as the third party market would never have evolved. Not because it wouldn't be compatible with the e-tools, but because customers would conclude "why buy another company's product? I don't have time to use all the crap I've already got!" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey - D&D in a Death Spiral
Top