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Ryan Dancey - D&D in a Death Spiral
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<blockquote data-quote="Cergorach" data-source="post: 5347276" data-attributes="member: 725"><p>Well it was a bank and those are notoriously... slow... ;-)</p><p>Also, the only way a bank can grow is acquire customers from the competition, nor does a bank want every customer out there (when they lend money they only want those customers that can actually pay them back). Expanding outside of your home country is a very risky business, the easiest way to enter new banking markets is buying a local bank.</p><p></p><p>Developing is good, changing for it's own sake isn't good, it's a money pit. The current formula might not be perfect and it never will be, but there is a difference between tweaking and complete overhauls. Complete overhauls are edition changes, tweaks are errata or maybe a different balance in releases. The Essentials line is definitely a lot more then a tweak and pretty early in the 4E life cycle. What Essentials is I would have expected at the beginning of 4E alongside of the core rulebooks. Instead it seems to me that it is replacing the current line of books. A 4.5E wouldn't be so strange (but it is a tad early), but it is also a whole different way of presentation (boxed sets and small softcover rule books with a lot of single column text).</p><p></p><p>You might want to attract new customers but you also want to keep your old customers, I don't know if they'll keep a lot of old customers with this change. And if the IvC2 is any indication then something like PF is doing extremely well and if the trend of the last two years is any indication, PF will grow further and DnD will shrink further. Of course these DnD boxed sets are aimed at growing the customer pool, I am just curious that with WotC now grabbing for trout in the stream, the ones already in the bucket aren't escaping at a faster rate then they can catch.</p><p></p><p>Personally I'm missing extended support for settings, two books and an adventure is slim pickings. There's an aweful lot of crunch books out there. Miniatures support seems decent (and probably doing well due to folks from other D&D type games using them as well).</p><p></p><p>I agree that 4E PHB and the PF core book even more so are bloody bricks, my problem with the 4E PHB is that it's unappealing, I do not have that problem with the PF core book. But that's mostly due to presentation. But the issue stands that those are bricks that scare new players away due to the amount of perceived reading. While the Red Box uses a proven way of teaching someone something, it still is far to wordy for my tastes. I was hoping for something along the lines of the original Red Box. The current RB might be good for a completely new group (including DM), but if as a veteran DM I have issues with this approach and that is not something I would use for introducing new players (although I might revise that view when I get my hands on the rules compendium, dm kit, monster kit and heroes of the fallen lands).</p></blockquote><p></p>
[QUOTE="Cergorach, post: 5347276, member: 725"] Well it was a bank and those are notoriously... slow... ;-) Also, the only way a bank can grow is acquire customers from the competition, nor does a bank want every customer out there (when they lend money they only want those customers that can actually pay them back). Expanding outside of your home country is a very risky business, the easiest way to enter new banking markets is buying a local bank. Developing is good, changing for it's own sake isn't good, it's a money pit. The current formula might not be perfect and it never will be, but there is a difference between tweaking and complete overhauls. Complete overhauls are edition changes, tweaks are errata or maybe a different balance in releases. The Essentials line is definitely a lot more then a tweak and pretty early in the 4E life cycle. What Essentials is I would have expected at the beginning of 4E alongside of the core rulebooks. Instead it seems to me that it is replacing the current line of books. A 4.5E wouldn't be so strange (but it is a tad early), but it is also a whole different way of presentation (boxed sets and small softcover rule books with a lot of single column text). You might want to attract new customers but you also want to keep your old customers, I don't know if they'll keep a lot of old customers with this change. And if the IvC2 is any indication then something like PF is doing extremely well and if the trend of the last two years is any indication, PF will grow further and DnD will shrink further. Of course these DnD boxed sets are aimed at growing the customer pool, I am just curious that with WotC now grabbing for trout in the stream, the ones already in the bucket aren't escaping at a faster rate then they can catch. Personally I'm missing extended support for settings, two books and an adventure is slim pickings. There's an aweful lot of crunch books out there. Miniatures support seems decent (and probably doing well due to folks from other D&D type games using them as well). I agree that 4E PHB and the PF core book even more so are bloody bricks, my problem with the 4E PHB is that it's unappealing, I do not have that problem with the PF core book. But that's mostly due to presentation. But the issue stands that those are bricks that scare new players away due to the amount of perceived reading. While the Red Box uses a proven way of teaching someone something, it still is far to wordy for my tastes. I was hoping for something along the lines of the original Red Box. The current RB might be good for a completely new group (including DM), but if as a veteran DM I have issues with this approach and that is not something I would use for introducing new players (although I might revise that view when I get my hands on the rules compendium, dm kit, monster kit and heroes of the fallen lands). [/QUOTE]
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