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Ryan Dancey -- Hasbro Cannot Deauthorize OGL
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<blockquote data-quote="Kinematics" data-source="post: 8880542" data-attributes="member: 6932123"><p>WotC would have had no incentive to update it based on the changes in 2007, because 2007 was the release of GPL 3. There was a lot of controversy over GPL 3, but its main purpose was in closing loopholes regarding implementing code in hardware (such as router firmware), and patent rights (this was back in the days of the rush of patents for "doing X on a computer", where X would not have been patentable normally).</p><p></p><p>There is no reason for anyone drafting things at WotC to think those changes had anything remotely to do with their version of an open license. The addition of the word "irrevocable" to the GPL didn't even get a mention in the discussions I read about it at the time, and almost certainly would not have merited a change on its own.</p></blockquote><p></p>
[QUOTE="Kinematics, post: 8880542, member: 6932123"] WotC would have had no incentive to update it based on the changes in 2007, because 2007 was the release of GPL 3. There was a lot of controversy over GPL 3, but its main purpose was in closing loopholes regarding implementing code in hardware (such as router firmware), and patent rights (this was back in the days of the rush of patents for "doing X on a computer", where X would not have been patentable normally). There is no reason for anyone drafting things at WotC to think those changes had anything remotely to do with their version of an open license. The addition of the word "irrevocable" to the GPL didn't even get a mention in the discussions I read about it at the time, and almost certainly would not have merited a change on its own. [/QUOTE]
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Ryan Dancey -- Hasbro Cannot Deauthorize OGL
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