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*Pathfinder & Starfinder
Ryan dancey hints that DnD will become a board game....
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<blockquote data-quote="Li Shenron" data-source="post: 5776257" data-attributes="member: 1465"><p>I think he is talking about the starting package of the game, not the game design.</p><p></p><p>The first time I ever played D&D was with a box remake version of OD&D. The <em>package</em> was presented somewhat similarly to a board game, because it had a map board, figures, dice, and booklets. It was conceived as a starting point so that people could try out D&D with only a couple of days preparation for the DM and no real preparation for everybody else.</p><p></p><p>The first time I ever DM'ered a game of D&D, I owned the three 3.0 corebooks and I had been reading them for weeks, but none of my players had the books, and only a couple of them had played older editions of D&D. I just gave them an hour or so intro to the game, and then we spent another hour to make the PCs, and then we played our first session. It worked but it required me to be well prepared ahead, and I don't think this could have been done in a "family setting" where the family just takes the game back home from Walmart and at the end of the evening they already played their first adventure...</p><p></p><p>I'm not worried this means anything for D&D other than putting more effort to provide the game in a more casual-gamer-friendly starting package.</p><p></p><p>EDIT</p><p></p><p>Also... me too would absolutely love to have a "casual gamer's" session of D&D. You know like, you had an evening out with your friends at the theatre/pub/sports and it's still too early to go to bed... how about a short & casual 2-hours standalone adventure of D&D that requires no preparation at all? I would love that every now and then! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5776257, member: 1465"] I think he is talking about the starting package of the game, not the game design. The first time I ever played D&D was with a box remake version of OD&D. The [I]package[/I] was presented somewhat similarly to a board game, because it had a map board, figures, dice, and booklets. It was conceived as a starting point so that people could try out D&D with only a couple of days preparation for the DM and no real preparation for everybody else. The first time I ever DM'ered a game of D&D, I owned the three 3.0 corebooks and I had been reading them for weeks, but none of my players had the books, and only a couple of them had played older editions of D&D. I just gave them an hour or so intro to the game, and then we spent another hour to make the PCs, and then we played our first session. It worked but it required me to be well prepared ahead, and I don't think this could have been done in a "family setting" where the family just takes the game back home from Walmart and at the end of the evening they already played their first adventure... I'm not worried this means anything for D&D other than putting more effort to provide the game in a more casual-gamer-friendly starting package. EDIT Also... me too would absolutely love to have a "casual gamer's" session of D&D. You know like, you had an evening out with your friends at the theatre/pub/sports and it's still too early to go to bed... how about a short & casual 2-hours standalone adventure of D&D that requires no preparation at all? I would love that every now and then! :D [/QUOTE]
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