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<blockquote data-quote="Munin" data-source="post: 3001639" data-attributes="member: 5722"><p>I don't recall reading that in my copy of the DMG, but I'm probably mistaken. Even so, it's my right to kick someone out of my house if I choose to do so. But that has nothing to do with D&D. It's MY game, MY house, MY table, MY electricity, MY food, and so on. If a guest in my house is rude or insulting to me or my other guests, that person will be asked to leave, whether I'm playing D&D or Monopoly. </p><p></p><p>DMs have more authority by virtue of the fact that they have a greater investment in the game, period. I have spent hundreds of dollars on the core rulebooks, the minis, the battlemat & terrain, the adventure and the supplements. I spend hours developing the setting and catering it to my PCs so they can have a fun time and create a story they will enjoy. I spend hours, HOURS of my life creating NPCs, adventures and all the other stuff that comes along with it. </p><p></p><p>What do the players bring? Nothing. Most of them don't even have the PHB and can't remember to bring their character sheets, much less be bothered to learn how grapple checks work. But I don't care, I do it for the love of the game and for my players. I ask nothing from them and expect nothing. They show up, drink my coffee, eat my goodies, have a great time and leave. And I love 'em every one, but I will be damned if for a second I'll take any grief whatsoever if I want to houserule <em>Find the Path</em>.</p></blockquote><p></p>
[QUOTE="Munin, post: 3001639, member: 5722"] I don't recall reading that in my copy of the DMG, but I'm probably mistaken. Even so, it's my right to kick someone out of my house if I choose to do so. But that has nothing to do with D&D. It's MY game, MY house, MY table, MY electricity, MY food, and so on. If a guest in my house is rude or insulting to me or my other guests, that person will be asked to leave, whether I'm playing D&D or Monopoly. DMs have more authority by virtue of the fact that they have a greater investment in the game, period. I have spent hundreds of dollars on the core rulebooks, the minis, the battlemat & terrain, the adventure and the supplements. I spend hours developing the setting and catering it to my PCs so they can have a fun time and create a story they will enjoy. I spend hours, HOURS of my life creating NPCs, adventures and all the other stuff that comes along with it. What do the players bring? Nothing. Most of them don't even have the PHB and can't remember to bring their character sheets, much less be bothered to learn how grapple checks work. But I don't care, I do it for the love of the game and for my players. I ask nothing from them and expect nothing. They show up, drink my coffee, eat my goodies, have a great time and leave. And I love 'em every one, but I will be damned if for a second I'll take any grief whatsoever if I want to houserule [i]Find the Path[/i]. [/QUOTE]
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