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Ryan Dancey on Phase II
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<blockquote data-quote="BiggusGeekus@Work" data-source="post: 869731" data-attributes="member: 7828"><p>There will <em>always</em> be multiple systems. You won't ever have to worry about that. If anything the expansion of D&D under the OGL could even help them. </p><p></p><p>Consider:</p><p></p><p>D&D expands and more D&D products are created. People like the familiarity of d20 so they primarily buy d20. D&D grows while other game systems fail, hold steady, or grow slowly. So while D&D enjoys a greater market share, the market is expanding and exposure to alternate systems increases. As a <em>percentage</em> D&D may rule, but in terms of units sold alternative systems can do just fine. </p><p></p><p>In fact, the growth of D&D can <em>help</em> alternative systems because you'll have a greater infrastructure that supports game publishing! One of the most expensive parts of game publishing is the art. Imagine d20 Publisher A commisioning art from artist B and lets the artist retain the rights to sell the artwork to secondary publishers (very common). So now Publisher C finds a piece of artwork that is desireable and can actually afford to buy rights to use it because that's MUCH cheaper than buying outright. Result: a better climate for publishers! Everyone wins.</p><p></p><p>Look, there are still polka bands. Just because pop divas and boy bands dominate the music industry doesn't mean polka bands have ceased to exist. I wouldn't even be surprised to learn that polka music is selling better now than it was 50 years ago. It's just that Modanna & others like her have a much larger percentage of the market.</p><p></p><p>Now, all that being said ... please remember just how small an industry this all is. I'll happily make jokes about White Wolf, but I'll never lose sight of the fact that all gamers need each other. We're just too small a market to do anything other than that. D&D will never be a monolith. We'll be lucky if it becomes a speed bump.</p></blockquote><p></p>
[QUOTE="BiggusGeekus@Work, post: 869731, member: 7828"] There will [i]always[/i] be multiple systems. You won't ever have to worry about that. If anything the expansion of D&D under the OGL could even help them. Consider: D&D expands and more D&D products are created. People like the familiarity of d20 so they primarily buy d20. D&D grows while other game systems fail, hold steady, or grow slowly. So while D&D enjoys a greater market share, the market is expanding and exposure to alternate systems increases. As a [i]percentage[/i] D&D may rule, but in terms of units sold alternative systems can do just fine. In fact, the growth of D&D can [i]help[/i] alternative systems because you'll have a greater infrastructure that supports game publishing! One of the most expensive parts of game publishing is the art. Imagine d20 Publisher A commisioning art from artist B and lets the artist retain the rights to sell the artwork to secondary publishers (very common). So now Publisher C finds a piece of artwork that is desireable and can actually afford to buy rights to use it because that's MUCH cheaper than buying outright. Result: a better climate for publishers! Everyone wins. Look, there are still polka bands. Just because pop divas and boy bands dominate the music industry doesn't mean polka bands have ceased to exist. I wouldn't even be surprised to learn that polka music is selling better now than it was 50 years ago. It's just that Modanna & others like her have a much larger percentage of the market. Now, all that being said ... please remember just how small an industry this all is. I'll happily make jokes about White Wolf, but I'll never lose sight of the fact that all gamers need each other. We're just too small a market to do anything other than that. D&D will never be a monolith. We'll be lucky if it becomes a speed bump. [/QUOTE]
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