Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey on Phase II
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nikchick" data-source="post: 874245" data-attributes="member: 344"><p>[/B]</p></blockquote><p><a href="http://www.greenronin.com/cgi-bin/product.cgi?prodid=1010" target="_blank">Spaceship Zero</a> </p><p></p><p>SSZ has received many really glowing reviews online. The Gameplay News review said, "... <em>complete, easy to understand set of game mechanics and a universe packed with a generous array of hooks, plots, and death ray shooting tentacled things. Enough action to keep hard boiled space jockeys on their toes for the next 13 billion years.</em>" Two more print reviews that each gave the game "highly recommended" and "Grade A" ratings landed on my desk yesterday. Gamewyrd's review said, "<em>It’ll be tragic if the game isn’t wildly successful because it’s good enough to be a run away success. </em>" </p><p></p><p>We advertised the game in print and online, even included an ad for it in PC Gamer. It came out from a company that earned a reputation for quality (if I do say do myself) and has an established track record and distribution system. </p><p></p><p>Before you think this is all just gratuitous self-promotion, the reason I'm laying out all this info about Spaceship Zero is because it supports my next point: the game is not perceived as a wild success simply because it is not D20. Spaceship Zero is a great game, I will unabashedly say that it was a better product than any of a dozen randomly selected D20 releases from last 12 months. It's done very well for a small-press, niche game but regardless of all the talk about the D20 glut or companies dropping out of D20 publishing, it's evident to me that D20 still completely dominates the market. A non-D20 game that can reach consumers and gain mindshare with them at even the level of a mediocre D20 release is truly a runaway hit. </p><p></p><p>Because of that, I'm afraid this long-talked-about contraction of the market, with D20 publishers cashing in and closing down, is going to be all that much longer in coming if it comes at all. Roleplaying game publishers can keep their companies on life support, squeeking along for years with just the barest levels of success and reward. It's been happening for decades. If even the most mild success with a D20 game is equivilent to a wildly successful non-D20 release, I can't imagine people giving up on it any faster.</p><p></p><p></p><p></p><p>Hey, and thanks for the kind words, Shard. Green Ronin has been two full-timers and two part-timers for the last year, with everything else contracted out to freelancers. We recently (finally!) got Hal Mangold to come on full-time this month. We all appreciate the props. It's nice to hear that people notice the extra effort.</p><p></p><p>Nicole</p><p>[/QUOTE]</p>
[QUOTE="Nikchick, post: 874245, member: 344"] [/B][/QUOTE][URL=http://www.greenronin.com/cgi-bin/product.cgi?prodid=1010]Spaceship Zero[/URL] SSZ has received many really glowing reviews online. The Gameplay News review said, "... [i]complete, easy to understand set of game mechanics and a universe packed with a generous array of hooks, plots, and death ray shooting tentacled things. Enough action to keep hard boiled space jockeys on their toes for the next 13 billion years.[/i]" Two more print reviews that each gave the game "highly recommended" and "Grade A" ratings landed on my desk yesterday. Gamewyrd's review said, "[i]It’ll be tragic if the game isn’t wildly successful because it’s good enough to be a run away success. [/i]" We advertised the game in print and online, even included an ad for it in PC Gamer. It came out from a company that earned a reputation for quality (if I do say do myself) and has an established track record and distribution system. Before you think this is all just gratuitous self-promotion, the reason I'm laying out all this info about Spaceship Zero is because it supports my next point: the game is not perceived as a wild success simply because it is not D20. Spaceship Zero is a great game, I will unabashedly say that it was a better product than any of a dozen randomly selected D20 releases from last 12 months. It's done very well for a small-press, niche game but regardless of all the talk about the D20 glut or companies dropping out of D20 publishing, it's evident to me that D20 still completely dominates the market. A non-D20 game that can reach consumers and gain mindshare with them at even the level of a mediocre D20 release is truly a runaway hit. Because of that, I'm afraid this long-talked-about contraction of the market, with D20 publishers cashing in and closing down, is going to be all that much longer in coming if it comes at all. Roleplaying game publishers can keep their companies on life support, squeeking along for years with just the barest levels of success and reward. It's been happening for decades. If even the most mild success with a D20 game is equivilent to a wildly successful non-D20 release, I can't imagine people giving up on it any faster. Hey, and thanks for the kind words, Shard. Green Ronin has been two full-timers and two part-timers for the last year, with everything else contracted out to freelancers. We recently (finally!) got Hal Mangold to come on full-time this month. We all appreciate the props. It's nice to hear that people notice the extra effort. Nicole [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ryan Dancey on Phase II
Top