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Ryan Dancey on Redefining the Hobby (Updated: time elements in a storytelling game)
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3701146" data-attributes="member: 11760"><p>You're changing the argument here.</p><p></p><p>It was originally "there are people getting 20 years of fun out of console games."</p><p></p><p>To start qualifying that argument now is bogus. Yes, there are people getting 20 years of fun out of arcade games. Maybe it's not <em>you</em>, but your standards (nor mine) do not determine what other people enjoy. Just look at the music sales charts for proof of that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>RPGs are great, but they are not unique in having long-lasting appeal. Bolstering RPGs by tearing down other sorts of entertainment hasn't ever worked. For all the high-fiving that went on when WotC put out their jokey ad about "if you're going to be sitting in the basement, pretending to be an elf, shouldn't you have some friends over?," does anyone think that ad made even one person say "hey, I should play tabletop RPGs instead of this MMORPG!"</p><p></p><p>Not even one.</p><p></p><p>RPGs need to be sold on their own merits, not by constructing problems with other forms of entertainment and presenting RPGs as the solution to these invented problems. Because if RPGs are going to be sold as a better mousetrap, they're inevitably going to get improved upon and passed by one of these days.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3701146, member: 11760"] You're changing the argument here. It was originally "there are people getting 20 years of fun out of console games." To start qualifying that argument now is bogus. Yes, there are people getting 20 years of fun out of arcade games. Maybe it's not [i]you[/i], but your standards (nor mine) do not determine what other people enjoy. Just look at the music sales charts for proof of that. ;) RPGs are great, but they are not unique in having long-lasting appeal. Bolstering RPGs by tearing down other sorts of entertainment hasn't ever worked. For all the high-fiving that went on when WotC put out their jokey ad about "if you're going to be sitting in the basement, pretending to be an elf, shouldn't you have some friends over?," does anyone think that ad made even one person say "hey, I should play tabletop RPGs instead of this MMORPG!" Not even one. RPGs need to be sold on their own merits, not by constructing problems with other forms of entertainment and presenting RPGs as the solution to these invented problems. Because if RPGs are going to be sold as a better mousetrap, they're inevitably going to get improved upon and passed by one of these days. [/QUOTE]
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Ryan Dancey on Redefining the Hobby (Updated: time elements in a storytelling game)
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