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Ryan Dancey on Redefining the Hobby (Updated: time elements in a storytelling game)
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<blockquote data-quote="Zoatebix" data-source="post: 3712123" data-attributes="member: 11401"><p>"Story Games" has some appeal, and it's already being used, but it has a heck of a lot of baggage. I totally agree with whoever said upthread that stories have a teller and a listener, (or an author and a audience, more generally) and that D&D Players are not an audience. Plus there's the White Wolf baggage. People have gone so far as to call what White Wolf's co-opting of Storytelling <a href="http://www.indie-rpgs.com/forum/index.php?topic=18707.0" target="_blank">Brain Damage</a>, and given a lot of the content of the Will Hindmarch's chapter from MIT Press's <a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11000" target="_blank">Second Person</a>, it looks like some folks at White Wolf has bought into a lot of the stuff that people are objecting to in this thread.</p><p></p><p>Dragonhelm's reiteration of "Products of your Imagination" keeps growing on me. A lot!</p><p></p><p>"Adventure Games" is the official name for the hobby gaming industry that GAMA came up with, isn't it? This was much to the confusion of the folks making table top wargames (especially historical ones), but it's a pretty good name for a lot of RPGs. Some horror games aren't really adventures, and Breaking the Ice and such doesn't fit, but "Adventure Games" isn't bad.</p><p></p><p>So - What's in a name, my fellow hobby redefiners?</p></blockquote><p></p>
[QUOTE="Zoatebix, post: 3712123, member: 11401"] "Story Games" has some appeal, and it's already being used, but it has a heck of a lot of baggage. I totally agree with whoever said upthread that stories have a teller and a listener, (or an author and a audience, more generally) and that D&D Players are not an audience. Plus there's the White Wolf baggage. People have gone so far as to call what White Wolf's co-opting of Storytelling [URL=http://www.indie-rpgs.com/forum/index.php?topic=18707.0]Brain Damage[/url], and given a lot of the content of the Will Hindmarch's chapter from MIT Press's [URL=http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11000]Second Person[/URL], it looks like some folks at White Wolf has bought into a lot of the stuff that people are objecting to in this thread. Dragonhelm's reiteration of "Products of your Imagination" keeps growing on me. A lot! "Adventure Games" is the official name for the hobby gaming industry that GAMA came up with, isn't it? This was much to the confusion of the folks making table top wargames (especially historical ones), but it's a pretty good name for a lot of RPGs. Some horror games aren't really adventures, and Breaking the Ice and such doesn't fit, but "Adventure Games" isn't bad. So - What's in a name, my fellow hobby redefiners? [/QUOTE]
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