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*Pathfinder & Starfinder
Ryan Dancey Predicts Pathfinder RPG in '06
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<blockquote data-quote="JohnRTroy" data-source="post: 4146473" data-attributes="member: 2732"><p>I think in part the designers wanted to improve the game.</p><p></p><p>But I also think the rules changes as well as the setting changes are designed to do two things--make D&D more "unique" and less "generic" so it's distinguished from the clone settings and games, and to make it so different that the existing OGL ends up being a lot different and hopefully less palatable to players. </p><p></p><p>Because, to be honest, traditions matter and you could have improved D&D without having to step on many of the classic traditions the 30+ year history of the game has established. Making such changes is always very risky, especially to your hard core loyal market.</p><p></p><p>I'm just curious what will happen when the final thing is released. Will there be a significant rejection from the player base, or will enough new people come in to make that irrelevant? If D&D 4e became a huge flop, what would happen? I think Ryan is basically right in that another might step into D&D's place, but I think that rather than one big player the playerbase will factionalize and develop into a half-dozen players. So you might end up seeing a non-D&D game get the upper hand.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4146473, member: 2732"] I think in part the designers wanted to improve the game. But I also think the rules changes as well as the setting changes are designed to do two things--make D&D more "unique" and less "generic" so it's distinguished from the clone settings and games, and to make it so different that the existing OGL ends up being a lot different and hopefully less palatable to players. Because, to be honest, traditions matter and you could have improved D&D without having to step on many of the classic traditions the 30+ year history of the game has established. Making such changes is always very risky, especially to your hard core loyal market. I'm just curious what will happen when the final thing is released. Will there be a significant rejection from the player base, or will enough new people come in to make that irrelevant? If D&D 4e became a huge flop, what would happen? I think Ryan is basically right in that another might step into D&D's place, but I think that rather than one big player the playerbase will factionalize and develop into a half-dozen players. So you might end up seeing a non-D&D game get the upper hand. [/QUOTE]
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Ryan Dancey Predicts Pathfinder RPG in '06
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