Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ryoko's Guide to the Yokai Realms 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MuhVerisimilitude" data-source="post: 9136049" data-attributes="member: 7042567"><p>The problem is excessive focus on surface level presentation. Sure you can apply Asian "aesthetics" to classes, but the mechanics and class expectations might need to be adjusted as well.</p><p></p><p>For example, when people talk about classes they are often compared to existing fictional characters, but I am willing to bet a finger or two that a lot of the characters that are referred to in these discussion are <em>not</em> actually very well known in Asia. Fafhrd, Grey Mouser, Conan etc. etc.</p><p></p><p>They'd be more familiar with Sun Wukong and other mythological characters or characters from manga and anime, like Son Goku, Guts and Tanjirou.</p><p></p><p>I don't think that works in a D&D-like system because there's some class baggage that simply prevents it from happening, like the obsession with many classes being "grounded". ICON, as an example of how to do it properly, is an RPG that is clearly influenced by anime and manga, but the system itself does not do it by just applying some faux-Asian paint on top of a fighter-rogue-wizard class framework. The designer has made classes that have impact. There are no "grounded" classes. Everyone is amazing at doing what they are good at.</p></blockquote><p></p>
[QUOTE="MuhVerisimilitude, post: 9136049, member: 7042567"] The problem is excessive focus on surface level presentation. Sure you can apply Asian "aesthetics" to classes, but the mechanics and class expectations might need to be adjusted as well. For example, when people talk about classes they are often compared to existing fictional characters, but I am willing to bet a finger or two that a lot of the characters that are referred to in these discussion are [I]not[/I] actually very well known in Asia. Fafhrd, Grey Mouser, Conan etc. etc. They'd be more familiar with Sun Wukong and other mythological characters or characters from manga and anime, like Son Goku, Guts and Tanjirou. I don't think that works in a D&D-like system because there's some class baggage that simply prevents it from happening, like the obsession with many classes being "grounded". ICON, as an example of how to do it properly, is an RPG that is clearly influenced by anime and manga, but the system itself does not do it by just applying some faux-Asian paint on top of a fighter-rogue-wizard class framework. The designer has made classes that have impact. There are no "grounded" classes. Everyone is amazing at doing what they are good at. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ryoko's Guide to the Yokai Realms 5E
Top