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Ryoko's Guide to the Yokai Realms 5E
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<blockquote data-quote="Marandahir" data-source="post: 9136065" data-attributes="member: 6803643"><p>And now Eldraine as of yesterday, as a tie-in to this month's launch of the second Feywild-esque Eldraine set, <em>Wilds of Eldraine. </em></p><p></p><p>Note that each of the Planeshift articles and coffeetable books and D&D MtG books were tie-ins to Magic sets that were released the same year or fiscal year. So the chance to do Kamigawa: Neon Dynasty was 2022, but last year was already chock full of settings what with a Critical Role adventure path, Spelljammer box set and Dragonlance adventure and board game tie-in. </p><p></p><p>I wouldn't be surprised if we revisit Kamigawa in the near future, but as we know what the next few years of Magic: The Gathering are, unless Kamigawa is the home plane of the massive-multiplayer-smash.bros-crossover event of 2026, we aren't getting it before Fiscal Year 2027. And even if it IS the home set of the War of the Spark / March of the Machine equivalent, that's still not on the slate until Spring 2026. </p><p></p><p>Believe me though -- due to the success of Kamigawa: Neon Dynasty, I'm 100% sure that when the D&D side of WotC decides to do an East Asian-inspired fantasy setting, they're going to choose Kamigawa, not Kara-Tur or Rokugan, and they CERTAINLY aren't going to call it <em>Oriental Adventures</em>. </p><p></p><p>Magic tie-ins sell, and they're IP WotC owns. Kara-Tur is too, but it's too closely tied to orientalist tropes and the dark history of Oriental Adventures as a whole. Kamigawa was pretty orientalist back in 2004-2005, but they rescued the setting from the crap-pile of history by advancing the timeline on Kamigawa by over a thousand years and creating a traditions & spirits of nature VS futurism & technology conflict at the core, and leaning far into anime tropes as opposed to leaning into obscure (though fascinating if you're someone like me) Japanese myths.</p><p></p><p>Going back to Kara-Tur would be like going to 2005 Kamigawa, and it's just not something that sells well and it's not good publicity either as they've actively denounced that sort of orientalism and said they want to make sure to engage cultural consultants and writers who actually represent the cultures they're appropriating instead. </p><p></p><p>To all that ends, I do believe we're getting Kamigawa in the next 5-10 years in D&D, and I will not be backing this kickstarter as I do not like dndshorts and do not feel confident in these writers doing proper respect to the source material.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 9136065, member: 6803643"] And now Eldraine as of yesterday, as a tie-in to this month's launch of the second Feywild-esque Eldraine set, [I]Wilds of Eldraine. [/I] Note that each of the Planeshift articles and coffeetable books and D&D MtG books were tie-ins to Magic sets that were released the same year or fiscal year. So the chance to do Kamigawa: Neon Dynasty was 2022, but last year was already chock full of settings what with a Critical Role adventure path, Spelljammer box set and Dragonlance adventure and board game tie-in. I wouldn't be surprised if we revisit Kamigawa in the near future, but as we know what the next few years of Magic: The Gathering are, unless Kamigawa is the home plane of the massive-multiplayer-smash.bros-crossover event of 2026, we aren't getting it before Fiscal Year 2027. And even if it IS the home set of the War of the Spark / March of the Machine equivalent, that's still not on the slate until Spring 2026. Believe me though -- due to the success of Kamigawa: Neon Dynasty, I'm 100% sure that when the D&D side of WotC decides to do an East Asian-inspired fantasy setting, they're going to choose Kamigawa, not Kara-Tur or Rokugan, and they CERTAINLY aren't going to call it [I]Oriental Adventures[/I]. Magic tie-ins sell, and they're IP WotC owns. Kara-Tur is too, but it's too closely tied to orientalist tropes and the dark history of Oriental Adventures as a whole. Kamigawa was pretty orientalist back in 2004-2005, but they rescued the setting from the crap-pile of history by advancing the timeline on Kamigawa by over a thousand years and creating a traditions & spirits of nature VS futurism & technology conflict at the core, and leaning far into anime tropes as opposed to leaning into obscure (though fascinating if you're someone like me) Japanese myths. Going back to Kara-Tur would be like going to 2005 Kamigawa, and it's just not something that sells well and it's not good publicity either as they've actively denounced that sort of orientalism and said they want to make sure to engage cultural consultants and writers who actually represent the cultures they're appropriating instead. To all that ends, I do believe we're getting Kamigawa in the next 5-10 years in D&D, and I will not be backing this kickstarter as I do not like dndshorts and do not feel confident in these writers doing proper respect to the source material. [/QUOTE]
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