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Ryoko's Guide to the Yokai Realms 5E
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<blockquote data-quote="Raspberry Milkshake" data-source="post: 9140069" data-attributes="member: 7043060"><p>re; animesque rpgs, recently I've been craving something in that action anime vein so I read through the Cubical 7 Warhammer Sigmar RPG and have been paging through a bunch of 4e books, which I know are both incredibly contentious properties but do a pretty good job at capturing that over the top battle anime feel without leaning on a tropey Asian setting. When I see "anime 5e" slung around I start wondering how much of it is going to be big Dragonball* type battles with special moves and absurd spectacle and how much is just the same old base standard 5e with an Asian coat of paint and some thrown on rules nobody ever really uses. IDK I find myself skeptical how much actual thought and design is going on under the hood of these insane multi million dollar 5e hype truck kickstarters and how much of it is just selling people on some pretty commissioned art </p><p>(felt the same way about that recent Ghibli one, if I wanted to evoke that game feel I'd just pick up Ryuutama or even One Ring, certainly not 5e)</p><p></p><p></p><p></p><p>*This is the idea of Dragonball I've absorbed through cultural osmosis, I was always a Sailor Moon kid. My ex made me watch Demon Slayer and Naruto+a few others though.</p></blockquote><p></p>
[QUOTE="Raspberry Milkshake, post: 9140069, member: 7043060"] re; animesque rpgs, recently I've been craving something in that action anime vein so I read through the Cubical 7 Warhammer Sigmar RPG and have been paging through a bunch of 4e books, which I know are both incredibly contentious properties but do a pretty good job at capturing that over the top battle anime feel without leaning on a tropey Asian setting. When I see "anime 5e" slung around I start wondering how much of it is going to be big Dragonball* type battles with special moves and absurd spectacle and how much is just the same old base standard 5e with an Asian coat of paint and some thrown on rules nobody ever really uses. IDK I find myself skeptical how much actual thought and design is going on under the hood of these insane multi million dollar 5e hype truck kickstarters and how much of it is just selling people on some pretty commissioned art (felt the same way about that recent Ghibli one, if I wanted to evoke that game feel I'd just pick up Ryuutama or even One Ring, certainly not 5e) *This is the idea of Dragonball I've absorbed through cultural osmosis, I was always a Sailor Moon kid. My ex made me watch Demon Slayer and Naruto+a few others though. [/QUOTE]
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