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S@squ@tch's Against the Giants - Team Gold
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<blockquote data-quote="Vertexx69" data-source="post: 5577926" data-attributes="member: 48854"><p><span style="color: gray"><strong>King Grommet, HP 82/85, AC 32, saves F+12/R+2/W+10</strong> <strong>AP 7/9</strong></span></p><p> </p><p>Sliding his stony feet heavily across the uneven stone floor, the construct steps forward again. The orbs of light gently bobbing overhead, rush down into the pauldron and helmet's swirling apertures that coverthe top of the metal man. Light escapes from under every overlapping seam as it travels down each of the thick arms, to illuminate the entire length of geared chain. With a clockwise spin this time he lodges the chain's dozens of teeth into the chest of same giant as before, and with a horrendous yank he sprays Dregon with the giant's glowing ruby blood as he frees the brutal weapon. <strong><span style="color: Gray">"That should help a bit there good squire, but next time duckin might help! King Grommet* can't be wastin all King Grommet's* time healin, when there's giants to be mashin!"</span></strong> </p><p></p><p>The glowing blood pulses as it lands on the King's ally, racing over the surface of Dregon's armor and exposed flesh to knit together his some of his more hideous wounds. The orbs reemerge from the snapping, circular doors, and once again rejoin Widget in merrily bobbing through the air around their liege.</p><p>[sblock=Actions]Swift/Immediate: (Shield Block vs attack on Dregon) </p><p>Full: <a href="http://invisiblecastle.com/roller/view/3050361/" target="_blank">Revitalizing Strike vs HG5 (1d20+12=23, 2d4+7=10, 3d6+8=15)</a></p><p>Move: 5ft step to (BI/10)</p><p>Free: Speak[/sblock][sblock=Granted Maneuvers]<span style="color: gray">Grey=Granted</span></p><p>White=Witheld</p><p><span style="color: DimGray">*=Spent</span></p><p> </p><p> <a href="http://invisiblecastle.com/roller/view/3028384/" target="_blank">Granted Powers (2,3,4)</a></p><p><a href="http://invisiblecastle.com/roller/view/3050357/" target="_blank">Granted Maneuver (1d2=2)</a></p><p></p><p><span style="color: White">1 Divine Surge</span></p><p><span style="color: gray">2 Stone Bones</span></p><p><span style="color: White"><span style="color: Gray">3 Revitalizing Strike*</span></span></p><p><span style="color: White"></span> <span style="color: DimGray">4 Shadow Jaunt</span></p><p><span style="color: DimGray">5 Shield Block</span>[/sblock][sblock=OOC]Stance: Stonefoot</p><p>Turn Undead attempts 4/5</p><p>Heart-seeking Amulet 1/3 Day</p><p><strong>Spells:</strong></p><p>0: Create Water X2, Purify F/DX2</p><p>1: Foundation of Stone, Lesser Vigor, Protection from Evil + Enlarge Person</p><p></p><p>*A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name.</p><p></p><p><a href="http://www.enworld.org/forum/general-rpg-discussion/282101-s-squ-tchs-against-giants-team-gold-rg-ii.html#post5241176" target="_blank">King Grommet</a></p><p></p><p>Summary: </p><p>10 dmg to giant 5 and heal Dregon for 15. </p><p>Readying Shield Block against 1st attack that would hit Dregon.[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 5577926, member: 48854"] [COLOR=gray][B]King Grommet, HP 82/85, AC 32, saves F+12/R+2/W+10[/B] [B]AP 7/9[/B][/COLOR] Sliding his stony feet heavily across the uneven stone floor, the construct steps forward again. The orbs of light gently bobbing overhead, rush down into the pauldron and helmet's swirling apertures that coverthe top of the metal man. Light escapes from under every overlapping seam as it travels down each of the thick arms, to illuminate the entire length of geared chain. With a clockwise spin this time he lodges the chain's dozens of teeth into the chest of same giant as before, and with a horrendous yank he sprays Dregon with the giant's glowing ruby blood as he frees the brutal weapon. [B][COLOR=Gray]"That should help a bit there good squire, but next time duckin might help! King Grommet* can't be wastin all King Grommet's* time healin, when there's giants to be mashin!"[/COLOR][/B] The glowing blood pulses as it lands on the King's ally, racing over the surface of Dregon's armor and exposed flesh to knit together his some of his more hideous wounds. The orbs reemerge from the snapping, circular doors, and once again rejoin Widget in merrily bobbing through the air around their liege. [sblock=Actions]Swift/Immediate: (Shield Block vs attack on Dregon) Full: [URL="http://invisiblecastle.com/roller/view/3050361/"]Revitalizing Strike vs HG5 (1d20+12=23, 2d4+7=10, 3d6+8=15)[/URL] Move: 5ft step to (BI/10) Free: Speak[/sblock][sblock=Granted Maneuvers][COLOR=gray]Grey=Granted[/COLOR] White=Witheld [COLOR=DimGray]*=Spent[/COLOR] [URL="http://invisiblecastle.com/roller/view/3028384/"]Granted Powers (2,3,4)[/URL] [URL="http://invisiblecastle.com/roller/view/3050357/"]Granted Maneuver (1d2=2)[/URL] [COLOR=White]1 Divine Surge[/COLOR] [COLOR=gray]2 Stone Bones[/COLOR] [COLOR=White][COLOR=Gray]3 Revitalizing Strike*[/COLOR] [/COLOR] [COLOR=DimGray]4 Shadow Jaunt[/COLOR] [COLOR=DimGray]5 Shield Block[/COLOR][/sblock][sblock=OOC]Stance: Stonefoot Turn Undead attempts 4/5 Heart-seeking Amulet 1/3 Day [B]Spells:[/B] 0: Create Water X2, Purify F/DX2 1: Foundation of Stone, Lesser Vigor, Protection from Evil + Enlarge Person *A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name. [URL="http://www.enworld.org/forum/general-rpg-discussion/282101-s-squ-tchs-against-giants-team-gold-rg-ii.html#post5241176"]King Grommet[/URL] Summary: 10 dmg to giant 5 and heal Dregon for 15. Readying Shield Block against 1st attack that would hit Dregon.[/sblock] [/QUOTE]
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