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S@squ@tch's N1: Against the Cult of the Reptile God (Recruiting Closed)
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<blockquote data-quote="WarShrike" data-source="post: 3755282" data-attributes="member: 54955"><p>I'd like to submit the concept of an Elven Illusionist and archer, specialising in distraction, befuddlement, and long range pain.</p><p></p><p> Tiris is considered an oddity by his people. Unlike most illusionists, hes not a trickster, and considers any spells of his specialized school as much an offensive spell as most Evokers do of theirs. Consequently, he tried to show the Elven military the advantage of Illusory magic on the battlefield, with little success. It seemed common sense to have the ennemy firing at non-existant targets instead of Elves in ranged battles, or engaging an illusionary force while a battallion of invisibe warriors charged in from behind, but the concept of military illusionists just wouldn't sink in. The Elven people dont like change, not even a change in tactics, and for a race with such a strong link to Wizardry, prefer <em>true</em> magic, and consider illusions childish. To them, Tiris may just as well suggested letting children fight their battles.</p><p></p><p> Tiris thus left his home, hoping to somehow prove to his people that Illusions were just as valid in battle as any other spell. Perhaps if he could build and command a successful Illusionist/warrior brigade amongst the continuously warring Humans, or become a powerful and respected adventurer, his people would see things in his perspective. The more he thought about it, the more the adventurer option seemed the best. After all, what would happen if he trained humans in this tactic and then someday they waged war on his people. No, he couldn't risk that. Humans, or rather those of them who held true power, were too unpredictable. Better he prove himself to be a great hero among human peasantry. That settled, all he needed now was a grand adventure.</p><p></p><p> WarShrike</p></blockquote><p></p>
[QUOTE="WarShrike, post: 3755282, member: 54955"] I'd like to submit the concept of an Elven Illusionist and archer, specialising in distraction, befuddlement, and long range pain. Tiris is considered an oddity by his people. Unlike most illusionists, hes not a trickster, and considers any spells of his specialized school as much an offensive spell as most Evokers do of theirs. Consequently, he tried to show the Elven military the advantage of Illusory magic on the battlefield, with little success. It seemed common sense to have the ennemy firing at non-existant targets instead of Elves in ranged battles, or engaging an illusionary force while a battallion of invisibe warriors charged in from behind, but the concept of military illusionists just wouldn't sink in. The Elven people dont like change, not even a change in tactics, and for a race with such a strong link to Wizardry, prefer [I]true[/I] magic, and consider illusions childish. To them, Tiris may just as well suggested letting children fight their battles. Tiris thus left his home, hoping to somehow prove to his people that Illusions were just as valid in battle as any other spell. Perhaps if he could build and command a successful Illusionist/warrior brigade amongst the continuously warring Humans, or become a powerful and respected adventurer, his people would see things in his perspective. The more he thought about it, the more the adventurer option seemed the best. After all, what would happen if he trained humans in this tactic and then someday they waged war on his people. No, he couldn't risk that. Humans, or rather those of them who held true power, were too unpredictable. Better he prove himself to be a great hero among human peasantry. That settled, all he needed now was a grand adventure. WarShrike [/QUOTE]
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S@squ@tch's N1: Against the Cult of the Reptile God (Recruiting Closed)
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