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S.T.A.L.K.E.R. campaign?
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<blockquote data-quote="Water Bob" data-source="post: 5815754" data-attributes="member: 92305"><p>There's plenty of out of print game systems you can use, and I bet you can find one or most of them for very low cost.</p><p> </p><p>I played S.T.A.L.K.E.R. Brilliant game. I understand it's huge over the pond--with a novel series and what not (in Russian, I think). You might be able to find a lot of artwork online to serve in your campaign.</p><p> </p><p>Plus, it's not like a post-apocolyptic setting with monsters running around is a new idea. There should be plenty of stuff to cobble together from other computer games and earlier RPG games (Gamma World comes to mind--it had a couple of editions).</p><p> </p><p>Really, any RPG that features modern (or 1980's) equipment will do. The old <strong><span style="color: green">James Bond</span></strong> game would work well (look for a generic version of it called <strong><span style="color: green">Double Zero</span></strong>). </p><p> </p><p>Or <strong><span style="color: green">Top Secret SI</span></strong>. That'd be a perfect rule set. There was a mercenary supplement for that game as well as a modern equipment book. Plus, the game came out in the 80's, which makes the equipment perfect for what you're trying to do.</p><p> </p><p>If it were me, I'd probably go with one of those two (I'd go with TSSI) because they were "modern" games in the 80's and will have the right type of equipment already statted up for you.</p><p> </p><p>Later "modern" games are <span style="color: green"><strong>d20 Modern</strong></span> or <span style="color: green"><strong>Spycraft</strong></span>. </p><p> </p><p>Remember--just because a game is out of print doesn't mean it is "no good". You could find a perfect fit by looking at the older, out of print stuff.</p><p> </p><p>I've never used <strong><span style="color: green">GURPS</span></strong>, but I'm sure there is some add-on supplement out there for GURPS that would be useful in a S.T.A.L.K.E.R. game.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5815754, member: 92305"] There's plenty of out of print game systems you can use, and I bet you can find one or most of them for very low cost. I played S.T.A.L.K.E.R. Brilliant game. I understand it's huge over the pond--with a novel series and what not (in Russian, I think). You might be able to find a lot of artwork online to serve in your campaign. Plus, it's not like a post-apocolyptic setting with monsters running around is a new idea. There should be plenty of stuff to cobble together from other computer games and earlier RPG games (Gamma World comes to mind--it had a couple of editions). Really, any RPG that features modern (or 1980's) equipment will do. The old [B][COLOR=green]James Bond[/COLOR][/B] game would work well (look for a generic version of it called [B][COLOR=green]Double Zero[/COLOR][/B]). Or [B][COLOR=green]Top Secret SI[/COLOR][/B]. That'd be a perfect rule set. There was a mercenary supplement for that game as well as a modern equipment book. Plus, the game came out in the 80's, which makes the equipment perfect for what you're trying to do. If it were me, I'd probably go with one of those two (I'd go with TSSI) because they were "modern" games in the 80's and will have the right type of equipment already statted up for you. Later "modern" games are [COLOR=green][B]d20 Modern[/B][/COLOR] or [COLOR=green][B]Spycraft[/B][/COLOR]. Remember--just because a game is out of print doesn't mean it is "no good". You could find a perfect fit by looking at the older, out of print stuff. I've never used [B][COLOR=green]GURPS[/COLOR][/B], but I'm sure there is some add-on supplement out there for GURPS that would be useful in a S.T.A.L.K.E.R. game. [/QUOTE]
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