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S/Z: On the Difficulties of RPG Theory & Criticism
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<blockquote data-quote="Hussar" data-source="post: 7921194" data-attributes="member: 22779"><p>I think where we are diverging [USER=6785785]@hawkeyefan[/USER] is that I see the campaign, what the players and the DM actually play at the table, as the game. The RPG rules are there to facilitate and guide that game, but, they aren't actually what's being played. We play a campaign. We don't play the DMG or the Greyhawk boxed set. Those are just there to help us create our campaigns, which is what we actually play.</p><p></p><p>Now, in more indie style RPG's, sure, the creation of the campaign often gets spread around the table a bit more, and choices from the players might drive things a bit more than they might in more traditional games, but, the basic framework still exists. You don't play Dread - you play a game that is created using the Dread rules. You don't play Blades in the Dark, you play in a campaign that is created using the clocks of BitD. So on and so forth.</p><p></p><p>You can't sit down, open up the RPG's rules and just play. It doesn't work.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7921194, member: 22779"] I think where we are diverging [USER=6785785]@hawkeyefan[/USER] is that I see the campaign, what the players and the DM actually play at the table, as the game. The RPG rules are there to facilitate and guide that game, but, they aren't actually what's being played. We play a campaign. We don't play the DMG or the Greyhawk boxed set. Those are just there to help us create our campaigns, which is what we actually play. Now, in more indie style RPG's, sure, the creation of the campaign often gets spread around the table a bit more, and choices from the players might drive things a bit more than they might in more traditional games, but, the basic framework still exists. You don't play Dread - you play a game that is created using the Dread rules. You don't play Blades in the Dark, you play in a campaign that is created using the clocks of BitD. So on and so forth. You can't sit down, open up the RPG's rules and just play. It doesn't work. [/QUOTE]
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