Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
S/Z: On the Difficulties of RPG Theory & Criticism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 7921533" data-attributes="member: 87792"><p>I'd still say that the Forge had more hits than almost anything else I can think of. GNS was a bit of a bust - but The Forge was the incubator for Fate (which more or less solved the implicit problem the Forge was set up to ask "We want to play the awesome games that the oWoD promises when reading the rulebooks, not the morass of rules we actually get - how can we have something focussed on character aspects and choices?"). It also gave us My Life With Master which answered the problem [USER=85870]@innerdude[/USER] set up a 20 page thread that's still open saying he couldn't get - how could you get actual character change and growth? It was where Vincent Baker cut his teeth. I think Burning Wheel and Luke Crane were The Forge - as was Prime Time Adventures.</p><p></p><p>To me when you have that many gems coming out of one set area that are not obviously riffs on each other that's fairly spectacular. I also think it burned out because they took their theories and approach as far as they could.</p><p></p><p></p><p></p><p>If it is The Forge Mk2 with its own massive output even if three quarters of it is bunk I'll count it as a success.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7921533, member: 87792"] I'd still say that the Forge had more hits than almost anything else I can think of. GNS was a bit of a bust - but The Forge was the incubator for Fate (which more or less solved the implicit problem the Forge was set up to ask "We want to play the awesome games that the oWoD promises when reading the rulebooks, not the morass of rules we actually get - how can we have something focussed on character aspects and choices?"). It also gave us My Life With Master which answered the problem [USER=85870]@innerdude[/USER] set up a 20 page thread that's still open saying he couldn't get - how could you get actual character change and growth? It was where Vincent Baker cut his teeth. I think Burning Wheel and Luke Crane were The Forge - as was Prime Time Adventures. To me when you have that many gems coming out of one set area that are not obviously riffs on each other that's fairly spectacular. I also think it burned out because they took their theories and approach as far as they could. If it is The Forge Mk2 with its own massive output even if three quarters of it is bunk I'll count it as a success. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
S/Z: On the Difficulties of RPG Theory & Criticism
Top