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S2: War in Vastermarch - Completed
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<blockquote data-quote="Manzanita" data-source="post: 3769175" data-attributes="member: 10109"><p><u>10:35 am Soft wind from the West. Overcast.</u></p><p></p><p>The orc listens to Beamer intently, giving the struggling Arkenthrasher time to finish putting on his armor. The others in the group talk and make plans.</p><p></p><p><span style="color: Red">"If all the men submit to a search, you may go free. The women must stay as our captives." </span> The orc announces after Beamer is finished.</p><p></p><p><em>I've drawn up a map here. Please modify it as you see fit. You're pretty crowded in there w/all the horses and commoners. Torvin Arkenthrasher is indicated by an 'A' (leaving the 'T' to Talbin). The commoners are all 'c', the orcs are simply numbers. The commoner children are in the wagon. The ogres are large 'O' shapes. The 'V' shape is Validus the Ettin. The 'S' is Sangster. 'S1 & S2' are the soldeirs (warrior 1). The 'H' is Hugh, their leader (Fighter1). I think you'll be able to figure out the rest. I put everyone all the enemies quite close to make my map simpler. Let's assume they were able to approach that close during the negotiations. The orc carrying the white flag is '13'. Tharok, if he's here, has not been identified.</em></p><p><em></em></p><p><em>I've colored any status that might need clairification. <span style="color: Cyan">I realize I forgot to put the two constructs on the map. Can they fight at all? Should I put them in there?</span></em></p><p><em></em></p><p><em><u>Character Status in initiative order:</u></em></p><p><em>Ogrin (40/40 HPs orc count 1.5)</em></p><p><em>Banion (50/50 HPs)</em></p><p><em>Orcs (30)</em></p><p><em>Beamer (21/21 HPs, mage armor, protection from evil)</em></p><p><em>Validus</em></p><p><em>Nodis (31/31 HPs <span style="color: Cyan"> 23/35 PP </span> orc count 9) - <span style="color: Cyan">readied action to cast control sound - if someone helps him w/orc language)</span></em></p><p><em>Skeletons(8)</em></p><p><em>Zombies(6)</em></p><p><em>Soldiers(2) (8/8 HPs; AC 15; longswords)</em></p><p><em>Sangster</em></p><p><em>Torvin (?/? HPs. full plate, heavy shield, MW heavy mace)</em></p><p><em>Ogres(2)</em></p><p><em>Commoners</em></p><p><em>Talbin (23/23 HPs orc count 1.5; sling)</em></p><p><em>Juliana (55/55 HPs 15/15 PP <span style="color: Cyan">weapon/shield in hand?)</span></em></p><p><em>Eusebius (44/44 HPs, mage armor,bulls strength, spiked chain)</em></p><p><em>Razh (<span style="color: Cyan">55/61 </span> HPs orc count 6)</em></p><p><em>Lothar</em></p><p><em>Tharok</em></p><p><em>Hugh (10/10 HPs; AC 15; longsword)</em></p><p><em></em></p><p><em>Spells cast</em></p><p><em>Beamer: Mage armor on self & on Eusebius (@ approx 10:34 am)</em></p><p><em>Eusebius: Protection from evil on Beamer at 10:34:48)</em></p><p><em>-Bulls Strength on self @10:34:54</em></p><p><em></em></p><p><em></em></p><p><em>I'll keep fleshing this out with edits.</em></p></blockquote><p></p>
[QUOTE="Manzanita, post: 3769175, member: 10109"] [U]10:35 am Soft wind from the West. Overcast.[/U] The orc listens to Beamer intently, giving the struggling Arkenthrasher time to finish putting on his armor. The others in the group talk and make plans. [COLOR=Red]"If all the men submit to a search, you may go free. The women must stay as our captives." [/COLOR] The orc announces after Beamer is finished. [I]I've drawn up a map here. Please modify it as you see fit. You're pretty crowded in there w/all the horses and commoners. Torvin Arkenthrasher is indicated by an 'A' (leaving the 'T' to Talbin). The commoners are all 'c', the orcs are simply numbers. The commoner children are in the wagon. The ogres are large 'O' shapes. The 'V' shape is Validus the Ettin. The 'S' is Sangster. 'S1 & S2' are the soldeirs (warrior 1). The 'H' is Hugh, their leader (Fighter1). I think you'll be able to figure out the rest. I put everyone all the enemies quite close to make my map simpler. Let's assume they were able to approach that close during the negotiations. The orc carrying the white flag is '13'. Tharok, if he's here, has not been identified. I've colored any status that might need clairification. [COLOR=Cyan]I realize I forgot to put the two constructs on the map. Can they fight at all? Should I put them in there?[/COLOR] [U]Character Status in initiative order:[/U] Ogrin (40/40 HPs orc count 1.5) Banion (50/50 HPs) Orcs (30) Beamer (21/21 HPs, mage armor, protection from evil) Validus Nodis (31/31 HPs [COLOR=Cyan] 23/35 PP [/COLOR] orc count 9) - [COLOR=Cyan]readied action to cast control sound - if someone helps him w/orc language)[/COLOR] Skeletons(8) Zombies(6) Soldiers(2) (8/8 HPs; AC 15; longswords) Sangster Torvin (?/? HPs. full plate, heavy shield, MW heavy mace) Ogres(2) Commoners Talbin (23/23 HPs orc count 1.5; sling) Juliana (55/55 HPs 15/15 PP [COLOR=Cyan]weapon/shield in hand?)[/COLOR] Eusebius (44/44 HPs, mage armor,bulls strength, spiked chain) Razh ([COLOR=Cyan]55/61 [/COLOR] HPs orc count 6) Lothar Tharok Hugh (10/10 HPs; AC 15; longsword) Spells cast Beamer: Mage armor on self & on Eusebius (@ approx 10:34 am) Eusebius: Protection from evil on Beamer at 10:34:48) -Bulls Strength on self @10:34:54 I'll keep fleshing this out with edits.[/I] [/QUOTE]
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