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Sacred Cow Bites The Dust.
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<blockquote data-quote="Helldritch" data-source="post: 6976140" data-attributes="member: 6855114"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=29398" target="_blank">Lanefan</a></u></strong></em></p><p>As I said, to each his own. I did say that I would do that only <strong>If</strong> the character was in a personnal quest for power and willingly let the other players in the dust. I would share the experience just to show him that teamwork should be the way to go.</p><p></p><p>On the other hand I have seen a paladin going alone in a dragon's den while the others were safe behind a curve. He had high AC, was protected by one of the clerics with Warding Bond. The other cleric was concentrating on protection vs evil and the paladin himself was using shield of faith. The wizard was concentrating on Haste. The Battle master was safe behind cover using a bow and ordering the paladin to attack during his turn. The only one not doing much was the ranger. He had drank a potion of invisibility and was waiting for the paladin to make the dragon move in a position where he could not use its breath weapon on the ranger. By the time it happened, the paly had slain the dragon. Officialy, the ranger did nothing. The mage was only concentrating on haste and the clerics did no damage. The battle master hit four times with his bow. Did I punished the ranger? nope, it was part of the tactic that was decided. Should I give exp only to the paly and the battle master? Nope again. It was group play.</p><p></p><p>It is a fine line that defines solo play for solo advancement and solo play to further the group. Of course it is possible that a party split up (willingly or not). The only time where I will punish is when the player do it only to further the agenda of his character to the loss of the other players. This kind of play will get a stern warning from me as I don't want that kind of player at my table.</p><p></p><p>I have nothing against a thief that occasionaly takes a small (relatively speaking) token from a treasure for all the risks he's taking. After all, he is taking heavy risks. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Helldritch, post: 6976140, member: 6855114"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=29398"]Lanefan[/URL][/U][/B][/I] As I said, to each his own. I did say that I would do that only [B]If[/B] the character was in a personnal quest for power and willingly let the other players in the dust. I would share the experience just to show him that teamwork should be the way to go. On the other hand I have seen a paladin going alone in a dragon's den while the others were safe behind a curve. He had high AC, was protected by one of the clerics with Warding Bond. The other cleric was concentrating on protection vs evil and the paladin himself was using shield of faith. The wizard was concentrating on Haste. The Battle master was safe behind cover using a bow and ordering the paladin to attack during his turn. The only one not doing much was the ranger. He had drank a potion of invisibility and was waiting for the paladin to make the dragon move in a position where he could not use its breath weapon on the ranger. By the time it happened, the paly had slain the dragon. Officialy, the ranger did nothing. The mage was only concentrating on haste and the clerics did no damage. The battle master hit four times with his bow. Did I punished the ranger? nope, it was part of the tactic that was decided. Should I give exp only to the paly and the battle master? Nope again. It was group play. It is a fine line that defines solo play for solo advancement and solo play to further the group. Of course it is possible that a party split up (willingly or not). The only time where I will punish is when the player do it only to further the agenda of his character to the loss of the other players. This kind of play will get a stern warning from me as I don't want that kind of player at my table. I have nothing against a thief that occasionaly takes a small (relatively speaking) token from a treasure for all the risks he's taking. After all, he is taking heavy risks. ;) [/QUOTE]
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