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Sacred cows: Where's the beef?
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<blockquote data-quote="Fallen Seraph" data-source="post: 4499388" data-attributes="member: 57894"><p>Actually that is what I do, we have Major Milestones and Minor Milestones in our game.</p><p></p><p>A Major Milestone is a extremely significant event in a characters life and this experience has enabled him to delve into oneself and really grasp what has gone on and the experiences he has felt. He goes up one level in doing so.</p><p></p><p>A Minor Milestone is a less important, but still important event that symbolizes the challenges and hardships they have faced up to this point in time, it is the accumulation of what that character/group has experienced. They have a number of XP given based on what they have done since the last Minor or Major Milestone.</p><p></p><p>This way it isn't about simply the gathering of XP to get to the next level. XP is now another reward/indication of delving deep into eachothers character concepts and where they are going in the story, and the grander scheme of the story as well.</p><p></p><p>I find it quite helps in making each person's character stand out as something that is important to that character becomes highlighted. It also makes the group seem less like a grinding XP machine and more individual characters with individual goals and desires.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4499388, member: 57894"] Actually that is what I do, we have Major Milestones and Minor Milestones in our game. A Major Milestone is a extremely significant event in a characters life and this experience has enabled him to delve into oneself and really grasp what has gone on and the experiences he has felt. He goes up one level in doing so. A Minor Milestone is a less important, but still important event that symbolizes the challenges and hardships they have faced up to this point in time, it is the accumulation of what that character/group has experienced. They have a number of XP given based on what they have done since the last Minor or Major Milestone. This way it isn't about simply the gathering of XP to get to the next level. XP is now another reward/indication of delving deep into eachothers character concepts and where they are going in the story, and the grander scheme of the story as well. I find it quite helps in making each person's character stand out as something that is important to that character becomes highlighted. It also makes the group seem less like a grinding XP machine and more individual characters with individual goals and desires. [/QUOTE]
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