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Sacred Cows You Hope Die?
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<blockquote data-quote="HugeOgre" data-source="post: 3725385" data-attributes="member: 38157"><p>It seems a slippery slope between not wanting level draining abilities and then not wanting stat-draining abilities. Both all but STOP the game when they happen, but used judiciously can be a good threat to the PCs well being without threatening death. Id leave them both in, but find ways to penalize a PC without bringing the game to a halt.</p><p></p><p>I would like to see these tasty burgers served up though.</p><p></p><p>Remove Barbarians, Paladins, Bards, and Monks as classes</p><p>[sblock=why?]These are mixes of the core four, or are flavorful constructs that could easily be created through multi classing or feat tree combinations.</p><p>[/sblock]</p><p>Half Races </p><p>Racial Class level limitations</p><p>+x magic items</p><p>[sblock=Why?]I think these WILL go, and are just holdovers from when monsters had variable levels of magic resistance to DR.</p><p>[/sblock]</p><p>Death at -10, or any fixed number for that matter.</p><p></p><p>[sblock=why?]So many times players metagame their comrade who is lying on the floor bleeding profusely, his body a mangled mess after the troll rended it apart just seconds before.</p><p></p><p>"Oh, what are you down to?"</p><p></p><p>"-4"</p><p></p><p>"Oh, we have 5 more rounds before we have to stabilize you."</p><p></p><p>Talk about killing the drama of death. Even if you manage to squelch the table talk, people can TELL when death is imminent, reading other players or casually looking at where the player is keeping track of those all too important rounds.</p><p></p><p>Id replace it with a variable -number of rounds, + CON modifier or something, to make it random, and thus a little more unpredictable. [/sblock]</p><p></p><p>Well, thats good enough for now.</p></blockquote><p></p>
[QUOTE="HugeOgre, post: 3725385, member: 38157"] It seems a slippery slope between not wanting level draining abilities and then not wanting stat-draining abilities. Both all but STOP the game when they happen, but used judiciously can be a good threat to the PCs well being without threatening death. Id leave them both in, but find ways to penalize a PC without bringing the game to a halt. I would like to see these tasty burgers served up though. Remove Barbarians, Paladins, Bards, and Monks as classes [sblock=why?]These are mixes of the core four, or are flavorful constructs that could easily be created through multi classing or feat tree combinations. [/sblock] Half Races Racial Class level limitations +x magic items [sblock=Why?]I think these WILL go, and are just holdovers from when monsters had variable levels of magic resistance to DR. [/sblock] Death at -10, or any fixed number for that matter. [sblock=why?]So many times players metagame their comrade who is lying on the floor bleeding profusely, his body a mangled mess after the troll rended it apart just seconds before. "Oh, what are you down to?" "-4" "Oh, we have 5 more rounds before we have to stabilize you." Talk about killing the drama of death. Even if you manage to squelch the table talk, people can TELL when death is imminent, reading other players or casually looking at where the player is keeping track of those all too important rounds. Id replace it with a variable -number of rounds, + CON modifier or something, to make it random, and thus a little more unpredictable. [/sblock] Well, thats good enough for now. [/QUOTE]
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