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<blockquote data-quote="Brother Shatterstone" data-source="post: 1171308" data-attributes="member: 13442"><p>The 10th level cleric with <strong>Raise Dead</strong> can bring back someone dead for the last 10 days. Quite powerful. </p><p></p><p>A 10th level cleric with <strong>Kiss of Life</strong> has got 60 seconds, one minute to get to the body and get the spell cast. </p><p></p><p>Yeah so the casting time is less than raise dead, but theirs a good reason for this cause at tenth level you couldn't cast this spell and save someone. They would have already been dead for over a minute already.</p><p></p><p></p><p></p><p>Yeah I would agree with you I would like to see some missing CON for 24 hours, and some missing hit points... Which would really give the impression that you’re using your life force to spark the others.</p><p></p><p></p><p>I would rather see the party kill the bad guys and then use raise dead, than to see at least 3 characters actions/rounds used to try and bring back someone mid-combat.</p><p></p><p>the rounds as I see them</p><p>Death Ward</p><p>Kiss of Life</p><p>healing</p><p></p><p>In my example above the person healed is only going to have 10 hit points, that's not allot at tenth level and what ever got him the first time could get him a second time</p><p></p><p>It's probably far from perfect spell, A) it's pretested, not the final copy b) everything has an advantage...</p><p></p><p>Even Raise Dead.</p><p></p><p>"Damn Bob died"</p><p>"well let him stew in the corner and help me mop up these creatures..."</p><p>"Yeah but Bob died." </p><p>"yeah but I have 10 days to get to him..." </p><p></p><p>You would be able to sleep on it, study your spell book and come back in cast it in the morning.</p></blockquote><p></p>
[QUOTE="Brother Shatterstone, post: 1171308, member: 13442"] The 10th level cleric with [b]Raise Dead[/b] can bring back someone dead for the last 10 days. Quite powerful. A 10th level cleric with [b]Kiss of Life[/b] has got 60 seconds, one minute to get to the body and get the spell cast. Yeah so the casting time is less than raise dead, but theirs a good reason for this cause at tenth level you couldn't cast this spell and save someone. They would have already been dead for over a minute already. Yeah I would agree with you I would like to see some missing CON for 24 hours, and some missing hit points... Which would really give the impression that you’re using your life force to spark the others. I would rather see the party kill the bad guys and then use raise dead, than to see at least 3 characters actions/rounds used to try and bring back someone mid-combat. the rounds as I see them Death Ward Kiss of Life healing In my example above the person healed is only going to have 10 hit points, that's not allot at tenth level and what ever got him the first time could get him a second time It's probably far from perfect spell, A) it's pretested, not the final copy b) everything has an advantage... Even Raise Dead. "Damn Bob died" "well let him stew in the corner and help me mop up these creatures..." "Yeah but Bob died." "yeah but I have 10 days to get to him..." You would be able to sleep on it, study your spell book and come back in cast it in the morning. [/QUOTE]
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