Sacrificing armor and weapons for crits and parries

Emirikol

Adventurer
We've been using these rules in 4.0 (and prior 3.5) and the players really like them:

You can sacrifice your armor to reduce fatal damage:
* 2 points of AC sacrificed knocks damage down either 10 points or a d20 roll of damage. Armor may be repaired; % cost of armor)

You can sacrifice a weapon for a heroic blow:
* On a roll of a natural "1" you have two options:
1. Lose the weapon 10 feet away in a d4 direction (N,S, E,W)
or
2. Do a x2 critical but the weapon is DESTROYED (plussed weapons drop by 2 plusses, but may be repaired; % cost of weapon)

jh
 

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