Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(Saga Edition): Star Wars Classics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ambrus" data-source="post: 4864215" data-attributes="member: 17691"><p>Thank you so very much Shalimar! Alright, I've started stating out an old Q7 astromech as a Scoundrel that dates back to the Clone Wars. Please bare with me; I'm still rather new to the Saga rules.</p><p></p><p>BTW, do droids get force points now?</p><p></p><p>[sblock=Work in Progress]This is still messy and incomplete so don't bother double checking anything yet; these are just my build notes.</p><p></p><p></p><p><strong>Q7 Series Astromech Droid</strong></p><p>Small Droid (2nd Degree) scoundrel 4/Independent Droid 3</p><p><strong>Force</strong> +9</p><p><strong>Init</strong> +11; <strong>Senses</strong> low-light vision, darkvision; Perception +10</p><p><strong>Languages</strong> Basic, Binary, ?, ?, ?, ?, ?, ?, ?</p><p><span style="color: DimGray">––––––––––––––––––––––––––</span></p><p><strong>Defenses</strong> Ref 23 (flat-footed 20), Fort 17, Will 21</p><p><strong>hp</strong> 18+3d6+3d12; <strong>Threshold</strong> 17</p><p><strong>Immune</strong> droid traits, restraining bolts</p><p><span style="color: DimGray">––––––––––––––––––––––––––</span></p><p><strong>Speed</strong> 6 squares (hovering)</p><p><strong>Melee</strong> fussion cutter +6 (2d6 energy)</p><p><strong>Fighting Space</strong> 1 square; <strong>Reach</strong> 1 square</p><p><strong>Base Atk</strong> +5; <strong>Grp</strong> +3</p><p><span style="color: DimGray">––––––––––––––––––––––––––</span></p><p><strong>Abilities</strong> Str 12, Dex 16, Con –, Int 24, Wis 10, Cha 8</p><p><strong>Feats</strong> Skill Focus (Mechanics), Skill Focus (Use Computers), Weapon Proficiency (simple weapons), Point Blank Shot, Weapon Proficiency (pistols)</p><p></p><p>Gearhead, Tech Specialist, ?</p><p></p><p></p><p><strong>Talents</strong> Gimmick, Master Slicer, ?, ?</p><p><strong>Skills</strong> Gather Information +7, Knowledge (Bureaucracy) +15, Knowledge (Galactic lore) +15, Knowledge (Physical sciences) +15, Knowledge (Technology) +15, Initiative +11, Mechanics +20 [+22 to diagnose problems], Perception +10, Pilot +11, Stealth +16, Use Computer +20</p><p></p><p></p><p>Weight allowance = 27 kg.</p><p></p><p>Heuristic processor</p><p>hand appendage</p><p>tool appendage + electroshock probe</p><p>– wheeled locomotion = -160 credits</p><p>––––––––––––––––––––––––––</p><p>jet pack* = 300 credits – 30 kg</p><p>diagnostics package* = 250 credits – 4 kg</p><p>improved sensor package* = 200 credits – 2.5 kg</p><p>tool appendage + fire extinguisher* = 70 credits – 5 kg</p><p>tool appendage + electric arc welder* = 20 credits – 2 kg</p><p>tool appendage + circular saw* = 20 credits – 2 kg</p><p>tool appendage* = 20 credits– 2 kg</p><p>tool appendage* = 20 credits – 2 kg</p><p>glow rod* = 10 credits – 1 kg</p><p>vocabulator* = 50 credits – 0.5 kg</p><p>astrogation buffer* (storage device, 4 memory units) = 40 – 0.4 kg</p><p>––––––––––––––––––––––––––</p><p>hovering locomotion = 7,200 credits</p><p>superior tech enhancement (intelligence) = 4,000 credits</p><p>2 reprogrammed feats = 200 credits</p><p>darkvision = 150 credits – 1.5 kg</p><p>5 kg compartment space = 250 credits</p><p>locked access = 50 credits</p><p>internal comlink = 250 credits – 0.1 kg</p><p>holorecorder = 100 credits – 0.1 kg</p><p>holoprojector = 1,000 credits – 0.5 kg</p><p>toolkit (electroshock probe / electric arc welder / fusion cutter / ) = 250 credits – 1 kg</p><p>astrogation buffer (storage device, 6 memory units) = 60 – 0.6 kg</p><p>liquid cable dispenser (15 meters) = 10 credits - 0.2 kg</p><p>––––––––––––––––––––––––––</p><p>security kit enhancement = 750 credits – 1 kg</p><p>datapad = 1,000 credits – 0.5 kg</p><p></p><p></p><p></p><p></p><p></p><p></p><p><strong>Systems</strong> hovering locomotion, heuristic processor, 2 tool appendages, diagnostics package, improved sensor package, darkvision</p><p><strong>Possesions</strong> astrogation buffer (storage device, 10 memory units), electroshock probe, electric arc welder, holorecorder, holoprojector</p><p><strong>Availibility</strong> Licensed; <strong>Cost</strong> 6,500[/sblock]</p></blockquote><p></p>
[QUOTE="Ambrus, post: 4864215, member: 17691"] Thank you so very much Shalimar! Alright, I've started stating out an old Q7 astromech as a Scoundrel that dates back to the Clone Wars. Please bare with me; I'm still rather new to the Saga rules. BTW, do droids get force points now? [sblock=Work in Progress]This is still messy and incomplete so don't bother double checking anything yet; these are just my build notes. [B]Q7 Series Astromech Droid[/B] Small Droid (2nd Degree) scoundrel 4/Independent Droid 3 [B]Force[/B] +9 [B]Init[/B] +11; [B]Senses[/B] low-light vision, darkvision; Perception +10 [B]Languages[/B] Basic, Binary, ?, ?, ?, ?, ?, ?, ? [COLOR=DimGray]––––––––––––––––––––––––––[/COLOR] [B]Defenses[/B] Ref 23 (flat-footed 20), Fort 17, Will 21 [B]hp[/B] 18+3d6+3d12; [B]Threshold[/B] 17 [B]Immune[/B] droid traits, restraining bolts [COLOR=DimGray]––––––––––––––––––––––––––[/COLOR] [B]Speed[/B] 6 squares (hovering) [B]Melee[/B] fussion cutter +6 (2d6 energy) [B]Fighting Space[/B] 1 square; [B]Reach[/B] 1 square [B]Base Atk[/B] +5; [B]Grp[/B] +3 [COLOR=DimGray]––––––––––––––––––––––––––[/COLOR] [B]Abilities[/B] Str 12, Dex 16, Con –, Int 24, Wis 10, Cha 8 [B]Feats[/B] Skill Focus (Mechanics), Skill Focus (Use Computers), Weapon Proficiency (simple weapons), Point Blank Shot, Weapon Proficiency (pistols) Gearhead, Tech Specialist, ? [B]Talents[/B] Gimmick, Master Slicer, ?, ? [B]Skills[/B] Gather Information +7, Knowledge (Bureaucracy) +15, Knowledge (Galactic lore) +15, Knowledge (Physical sciences) +15, Knowledge (Technology) +15, Initiative +11, Mechanics +20 [+22 to diagnose problems], Perception +10, Pilot +11, Stealth +16, Use Computer +20 Weight allowance = 27 kg. Heuristic processor hand appendage tool appendage + electroshock probe – wheeled locomotion = -160 credits –––––––––––––––––––––––––– jet pack* = 300 credits – 30 kg diagnostics package* = 250 credits – 4 kg improved sensor package* = 200 credits – 2.5 kg tool appendage + fire extinguisher* = 70 credits – 5 kg tool appendage + electric arc welder* = 20 credits – 2 kg tool appendage + circular saw* = 20 credits – 2 kg tool appendage* = 20 credits– 2 kg tool appendage* = 20 credits – 2 kg glow rod* = 10 credits – 1 kg vocabulator* = 50 credits – 0.5 kg astrogation buffer* (storage device, 4 memory units) = 40 – 0.4 kg –––––––––––––––––––––––––– hovering locomotion = 7,200 credits superior tech enhancement (intelligence) = 4,000 credits 2 reprogrammed feats = 200 credits darkvision = 150 credits – 1.5 kg 5 kg compartment space = 250 credits locked access = 50 credits internal comlink = 250 credits – 0.1 kg holorecorder = 100 credits – 0.1 kg holoprojector = 1,000 credits – 0.5 kg toolkit (electroshock probe / electric arc welder / fusion cutter / ) = 250 credits – 1 kg astrogation buffer (storage device, 6 memory units) = 60 – 0.6 kg liquid cable dispenser (15 meters) = 10 credits - 0.2 kg –––––––––––––––––––––––––– security kit enhancement = 750 credits – 1 kg datapad = 1,000 credits – 0.5 kg [B]Systems[/B] hovering locomotion, heuristic processor, 2 tool appendages, diagnostics package, improved sensor package, darkvision [B]Possesions[/B] astrogation buffer (storage device, 10 memory units), electroshock probe, electric arc welder, holorecorder, holoprojector [B]Availibility[/B] Licensed; [B]Cost[/B] 6,500[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(Saga Edition): Star Wars Classics
Top