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General Tabletop Discussion
*Pathfinder & Starfinder
SAGA Jedi, spells/maneuvers only once per encounter: in or out?
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<blockquote data-quote="hong" data-source="post: 3735584" data-attributes="member: 537"><p>A less conceptually awkward alternative to 1/encounter abilities might be a short-term recharge time. So you can pull off, say, a diamond nightmare blade (super-powerful ability) only once every 10 rounds, because that's how long it takes to get your mojo back -- that's effectively the same as 1/encounter most of the time.</p><p></p><p>The recharge time could also vary depending on the strength of the ability. You could have tiers of abilities: tier I is every round, tier II is every 3 rounds, tier III is every 5 rounds, and tier IV is every 10 rounds. Thus spamming magic missile every round is fine, but a fireball might be once every 3 rounds.</p><p></p><p>The downside is having to keep track of all those timers, which is the reason I can't see them doing this. However, I might implement a house rule that all 1/encounter abilities are really once per 10 rounds. Most of the time it won't make a difference, but for the really long fights it could make things interesting to have a "second wind".</p></blockquote><p></p>
[QUOTE="hong, post: 3735584, member: 537"] A less conceptually awkward alternative to 1/encounter abilities might be a short-term recharge time. So you can pull off, say, a diamond nightmare blade (super-powerful ability) only once every 10 rounds, because that's how long it takes to get your mojo back -- that's effectively the same as 1/encounter most of the time. The recharge time could also vary depending on the strength of the ability. You could have tiers of abilities: tier I is every round, tier II is every 3 rounds, tier III is every 5 rounds, and tier IV is every 10 rounds. Thus spamming magic missile every round is fine, but a fireball might be once every 3 rounds. The downside is having to keep track of all those timers, which is the reason I can't see them doing this. However, I might implement a house rule that all 1/encounter abilities are really once per 10 rounds. Most of the time it won't make a difference, but for the really long fights it could make things interesting to have a "second wind". [/QUOTE]
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SAGA Jedi, spells/maneuvers only once per encounter: in or out?
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