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[Saga] Star Wars: Rebels with Style OOC
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 4186133" data-attributes="member: 10079"><p>No personal ship to start with, but the Alliance will definitely be able to supply the group with what the need when it comes to ships and such. Well, that and you never know what you might find in the galaxy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I like it. In fact, something about a Sullustan demolitions expert just strikes me as both perfect and, somehow, hilarious. And, of course, beyond just destroying the archives on Yavin IV, every good team needs someone who can blow things up!</p><p></p><p></p><p></p><p>Honestly, I'm just not a big fan of having droid PCs. For this game, specifically, its also not necessarily something that would work out well. A droid in a purely support role could work, but that's more of an NPC position, and I'd be weary to have one out on the front lines, so to speak, mainly due to the kind of attention a droid can draw in the Empire if its clearly not one of their models and not in a place it should be...which is pretty much where the group will be most of the time, places they're not supposed to be.</p><p></p><p></p><p></p><p>I'm fine with using an Ubese. In fact, I think I'd prefer that to a Wookie, as the Ubese at least have the ability to speak Basic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Though that does bring up a question. If you do play an Ubese, which of the two types would you play? Stat wise, they'd be exactly the same...except the 'True Ubese' are the ones that absolutely have to wear enviromental suits as they can no longer breath nitrogen-oxygen atmospheres; the other type are an offshoot that can breath in 'normal' environments.</p><p></p><p></p><p></p><p>Stats look good. I like the combination of a medic with being able to lay down some fire, too.</p><p></p><p></p><p></p><p>Only thing about the <em>Independence</em> is that its technically the flagship of the Alliance until just prior to the Battle of Endor...so its not exactly the safest place. But its a minor thing.</p><p></p><p>Though from the background, I'm kind of at a loss to where you're going with the character, stat-wise. Background is good but it doesn't really do much of implying where the character fits in with the group so I can't really say much else on that.</p><p></p><p></p><p></p><p>Honestly, in this time period the only places that is really going to be seen are those far out in the Outer Rim and very much out of Imperial control. Even then, most anti-Imperial riots were just that...anti-Imperial. There aren't really anti-human movements of note beyond a small group long after the Battle of Endor.</p><p></p><p>i.e. you can kind of go with this one way you want to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>As for Destinies...definite maybe. I'm willing to at least consider the idea, but I'm not too sure its the kind of thing that meshes with this game very well.</p><p></p><p></p><p></p><p>Stats look good to my eye...and yeah, I recognize a bit of that.</p><p></p><p>So...looking at it all now, here's what its looking like we have.</p><p></p><p>Sniper (FreeXenon)</p><p>Face (Shalimar)</p><p>Pilot (OnlytheStrong)</p><p>Demolitions Expert (Blackrat)</p><p>Medic/Fire Support (Yeomen)</p><p>Technical Expert (drothgery)</p><p>Commando (Wintergypsy)</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 4186133, member: 10079"] No personal ship to start with, but the Alliance will definitely be able to supply the group with what the need when it comes to ships and such. Well, that and you never know what you might find in the galaxy. ;) I like it. In fact, something about a Sullustan demolitions expert just strikes me as both perfect and, somehow, hilarious. And, of course, beyond just destroying the archives on Yavin IV, every good team needs someone who can blow things up! Honestly, I'm just not a big fan of having droid PCs. For this game, specifically, its also not necessarily something that would work out well. A droid in a purely support role could work, but that's more of an NPC position, and I'd be weary to have one out on the front lines, so to speak, mainly due to the kind of attention a droid can draw in the Empire if its clearly not one of their models and not in a place it should be...which is pretty much where the group will be most of the time, places they're not supposed to be. I'm fine with using an Ubese. In fact, I think I'd prefer that to a Wookie, as the Ubese at least have the ability to speak Basic. :) Though that does bring up a question. If you do play an Ubese, which of the two types would you play? Stat wise, they'd be exactly the same...except the 'True Ubese' are the ones that absolutely have to wear enviromental suits as they can no longer breath nitrogen-oxygen atmospheres; the other type are an offshoot that can breath in 'normal' environments. Stats look good. I like the combination of a medic with being able to lay down some fire, too. Only thing about the [i]Independence[/i] is that its technically the flagship of the Alliance until just prior to the Battle of Endor...so its not exactly the safest place. But its a minor thing. Though from the background, I'm kind of at a loss to where you're going with the character, stat-wise. Background is good but it doesn't really do much of implying where the character fits in with the group so I can't really say much else on that. Honestly, in this time period the only places that is really going to be seen are those far out in the Outer Rim and very much out of Imperial control. Even then, most anti-Imperial riots were just that...anti-Imperial. There aren't really anti-human movements of note beyond a small group long after the Battle of Endor. i.e. you can kind of go with this one way you want to. :cool: As for Destinies...definite maybe. I'm willing to at least consider the idea, but I'm not too sure its the kind of thing that meshes with this game very well. Stats look good to my eye...and yeah, I recognize a bit of that. So...looking at it all now, here's what its looking like we have. Sniper (FreeXenon) Face (Shalimar) Pilot (OnlytheStrong) Demolitions Expert (Blackrat) Medic/Fire Support (Yeomen) Technical Expert (drothgery) Commando (Wintergypsy) [/QUOTE]
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