Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
[Saga] Star Wars: Rebels with Style OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 4188358" data-attributes="member: 10079"><p>I do like the idea, but I still have to shoot it down. I'm not sure I want any Force using in this game at all, beyond the PCs getting ambushed by Vader(errrr....). If we do have any players develop Force abilities, however, its just not something I want to plan on. It needs to be a natural progression type of thing, if at all.</p><p></p><p></p><p></p><p>That is definitely a hell of a gun.</p><p></p><p>While I prefer the two converted weapons that Shalimar posted, I'm willing to work with this one after toning it down a bit. Mainly since it IS priced pretty damn high to account for it being good.</p><p></p><p>Still, here are my concerns with it at the moment. The damage feels too high. A rifle with serious range like that doing as much damage as a heavy blaster or a heavy repeating blaster just rubs me the wrong way. Dropping it to around 3d8(or maybe even 3d8+2 to give it an edge over a 'normal' rifle) might help that without making it weak. Of the modifications, I like the first two and thing they work, but the last one just seems like too much. The toning down of the damage offsets it a bit, but I'm still somewhat uncomfortable with that kind of power in a weapon with that kind of range. Obviously, that's the point, but I feel like the range coupled with its intended use(sniping from cover) provides a significant enough advantage to offset the need for high damage.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 4188358, member: 10079"] I do like the idea, but I still have to shoot it down. I'm not sure I want any Force using in this game at all, beyond the PCs getting ambushed by Vader(errrr....). If we do have any players develop Force abilities, however, its just not something I want to plan on. It needs to be a natural progression type of thing, if at all. That is definitely a hell of a gun. While I prefer the two converted weapons that Shalimar posted, I'm willing to work with this one after toning it down a bit. Mainly since it IS priced pretty damn high to account for it being good. Still, here are my concerns with it at the moment. The damage feels too high. A rifle with serious range like that doing as much damage as a heavy blaster or a heavy repeating blaster just rubs me the wrong way. Dropping it to around 3d8(or maybe even 3d8+2 to give it an edge over a 'normal' rifle) might help that without making it weak. Of the modifications, I like the first two and thing they work, but the last one just seems like too much. The toning down of the damage offsets it a bit, but I'm still somewhat uncomfortable with that kind of power in a weapon with that kind of range. Obviously, that's the point, but I feel like the range coupled with its intended use(sniping from cover) provides a significant enough advantage to offset the need for high damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Saga] Star Wars: Rebels with Style OOC
Top