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[Saga] Star Wars: Rebels with Style OOC
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<blockquote data-quote="drothgery" data-source="post: 4189348" data-attributes="member: 360"><p>I guess I'm not seeing the advantage of the customized rifle you're working on over a standard-issue sporting blaster rifle with a standard-issue low-light scope, modified by a tech specialist to do extra damage. It'll do slightly less damage, and won't have an extreme range category, but in every other respect -- including accuracy at long and medium range -- it's a better weapon.</p><p></p><p>Sporting blaster rifle: 800 credits</p><p>Enhanced low-light targeting scope: 1000 credits</p><p>Extra damage modification: 2000 credits (market price)</p><p>Total cost: 3800 credits</p><p></p><p>What does that get you? Well, a single-shot only rifle that only does 3d6+2 damage doesn't seem all that great to begin with. But it's an accurate weapon, so it doesn't take penalties at short range. And the targeting scope means you treat all range categories as one lower, so you don't take penalties at medium range. And if, as is not unusual for a sniper, you take the far shot feat on top of that, then all ranges are treated as a category lower a second time. So now you're taking no penalties at <em>long</em> range. </p><p></p><p>For less money, with a weapon that's effective at point blank and short range. And for another 400 credits, the sniper rifle cut from the core rulebook does more damage, and gets fewer shots per power pack, but is otherwise identical, so you could use that as the base weapon instead...</p><p></p><p><a href="http://forums.gleemax.com/showthread.php?t=864328&highlight=sniper+rifle" target="_blank">http://forums.gleemax.com/showthread.php?t=864328&highlight=sniper+rifle</a> </p><p>Blaster rifle, sniper</p><p>Cost 1,200 credits (military)</p><p>Damage 3d8</p><p>Size Large</p><p>Weight 5.5 kg</p><p>Qualities accurate, no autofire/stun settings, 50 shots/power pack.</p><p></p><p>One of these guys, modified and equipped with a scope as per above, would be 200 credits more than the weapon you're putting together. And would do two points less damage. But again, in every other respect it's better, including long-range accuracy.</p></blockquote><p></p>
[QUOTE="drothgery, post: 4189348, member: 360"] I guess I'm not seeing the advantage of the customized rifle you're working on over a standard-issue sporting blaster rifle with a standard-issue low-light scope, modified by a tech specialist to do extra damage. It'll do slightly less damage, and won't have an extreme range category, but in every other respect -- including accuracy at long and medium range -- it's a better weapon. Sporting blaster rifle: 800 credits Enhanced low-light targeting scope: 1000 credits Extra damage modification: 2000 credits (market price) Total cost: 3800 credits What does that get you? Well, a single-shot only rifle that only does 3d6+2 damage doesn't seem all that great to begin with. But it's an accurate weapon, so it doesn't take penalties at short range. And the targeting scope means you treat all range categories as one lower, so you don't take penalties at medium range. And if, as is not unusual for a sniper, you take the far shot feat on top of that, then all ranges are treated as a category lower a second time. So now you're taking no penalties at [I]long[/I] range. For less money, with a weapon that's effective at point blank and short range. And for another 400 credits, the sniper rifle cut from the core rulebook does more damage, and gets fewer shots per power pack, but is otherwise identical, so you could use that as the base weapon instead... [url]http://forums.gleemax.com/showthread.php?t=864328&highlight=sniper+rifle[/url] Blaster rifle, sniper Cost 1,200 credits (military) Damage 3d8 Size Large Weight 5.5 kg Qualities accurate, no autofire/stun settings, 50 shots/power pack. One of these guys, modified and equipped with a scope as per above, would be 200 credits more than the weapon you're putting together. And would do two points less damage. But again, in every other respect it's better, including long-range accuracy. [/QUOTE]
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