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[Saga] Star Wars: Rebels with Style OOC
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 4207223" data-attributes="member: 10079"><p>I think you're right that this is a big thing in it.</p><p></p><p>Both the previous d20 versions didn't encourage armour use at all, and the old WEG d6 system was pretty much the same in that it was there, but not hugely advantageous. Not that its a huge advantage in Saga from what I see, just that it is definitely useful and a good alternative.</p><p></p><p>Ironically, I think that's something that throws me off about Saga more than anything else.</p><p></p><p></p><p></p><p>I think its a tone thing, in a sense.</p><p></p><p>Just speaking for myself, I've never really thought of Star Wars characters wearing armour. In fact, the only people we really see in armour, in the movies at least, are the bad guys. The heroes are always in more normal clothes and just go for it. Armour is really only ever used as a disguise, even in a great deal of the EU material. Armour is, of course, there, its just not something, to me, that seems extremely prevalent in the galaxy like, say, armour is in a fantasy D&D setting.</p><p></p><p>And I've run a lot of mixed Jedi/non-Jedi groups, 'normal' people groups, Imperial groups, other Rebel games...etc. Honestly, you name it, I've probably run or played in a Star Wars game involved in it. Well, except Mandalorians, but I've never seen the draw of them...</p><p></p><p>Even games with soldiers I've never really seen prevalent use of armour, or even a desire to. I do think part of it is probably mechanics reasons, though. Its an interesting thing to think about for me, actually. I LIKE seeing such a change, as its nice to get new things on my end of the 'table', as it were. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 4207223, member: 10079"] I think you're right that this is a big thing in it. Both the previous d20 versions didn't encourage armour use at all, and the old WEG d6 system was pretty much the same in that it was there, but not hugely advantageous. Not that its a huge advantage in Saga from what I see, just that it is definitely useful and a good alternative. Ironically, I think that's something that throws me off about Saga more than anything else. I think its a tone thing, in a sense. Just speaking for myself, I've never really thought of Star Wars characters wearing armour. In fact, the only people we really see in armour, in the movies at least, are the bad guys. The heroes are always in more normal clothes and just go for it. Armour is really only ever used as a disguise, even in a great deal of the EU material. Armour is, of course, there, its just not something, to me, that seems extremely prevalent in the galaxy like, say, armour is in a fantasy D&D setting. And I've run a lot of mixed Jedi/non-Jedi groups, 'normal' people groups, Imperial groups, other Rebel games...etc. Honestly, you name it, I've probably run or played in a Star Wars game involved in it. Well, except Mandalorians, but I've never seen the draw of them... Even games with soldiers I've never really seen prevalent use of armour, or even a desire to. I do think part of it is probably mechanics reasons, though. Its an interesting thing to think about for me, actually. I LIKE seeing such a change, as its nice to get new things on my end of the 'table', as it were. :) [/QUOTE]
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