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Sage Advice (18 May 2015)
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<blockquote data-quote="jgsugden" data-source="post: 7671367" data-attributes="member: 2629"><p>I'm not agreeing with Mistwell's analysis entirely. I think that Lucky will not be used in this 'disadvantage is best' option most of the time, but it will be used in this way in certain situations. </p><p></p><p>I'm ready to attack. I need to hit. I have the option of attacking with no advantage/disadvantage or giving myself disadvantage. I have Lucky. My first decision comes before I roll any dice. That decision is between: </p><p></p><p>a.) Attack with disadvantage and know I'll likely want to use Lucky to give me a total of three dice (effectively devoting the Lucky before I elect to roll any dice, although there is that 1 in 400 chance of double 20s or at least 2 numbers high enough to hit), or </p><p></p><p>b.) Roll without disadvantage and preserve the option to use Lucky for a second roll after I see the results of my first roll.</p><p></p><p>Under option A I have the highest chance of getting a 20 and the highest chance of hitting if I do not get a 20. Under option B, my chances of a 20 are cut by about a little less than a third, and my chances to hit are reduced as well... but I may avoid wasting that Lucky die if the first roll comes out well.</p><p></p><p>Effectively, I'm devoting that Lucky *before* I attack to maximize the chance of a Crit and also to maximize the chance I hit. These are things I will want to do when either I am not going to get many more chance to attack before I long rest / die; or b.) Absolutely *must* do as much damage as possible *right now*. </p><p></p><p>This use of Lucky might be seen as the 'B track' side of Lucky. It isn't going to be the prime usage, but it will be the way that Lucky gets 'used up' if there are unusued dice as the character approaches a Long Rest or is about to go down. </p><p></p><p>Personally, I like it in those circumstances. Closing your eyes and trusting in the powers that be to guide the sword home.... very heroic.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7671367, member: 2629"] I'm not agreeing with Mistwell's analysis entirely. I think that Lucky will not be used in this 'disadvantage is best' option most of the time, but it will be used in this way in certain situations. I'm ready to attack. I need to hit. I have the option of attacking with no advantage/disadvantage or giving myself disadvantage. I have Lucky. My first decision comes before I roll any dice. That decision is between: a.) Attack with disadvantage and know I'll likely want to use Lucky to give me a total of three dice (effectively devoting the Lucky before I elect to roll any dice, although there is that 1 in 400 chance of double 20s or at least 2 numbers high enough to hit), or b.) Roll without disadvantage and preserve the option to use Lucky for a second roll after I see the results of my first roll. Under option A I have the highest chance of getting a 20 and the highest chance of hitting if I do not get a 20. Under option B, my chances of a 20 are cut by about a little less than a third, and my chances to hit are reduced as well... but I may avoid wasting that Lucky die if the first roll comes out well. Effectively, I'm devoting that Lucky *before* I attack to maximize the chance of a Crit and also to maximize the chance I hit. These are things I will want to do when either I am not going to get many more chance to attack before I long rest / die; or b.) Absolutely *must* do as much damage as possible *right now*. This use of Lucky might be seen as the 'B track' side of Lucky. It isn't going to be the prime usage, but it will be the way that Lucky gets 'used up' if there are unusued dice as the character approaches a Long Rest or is about to go down. Personally, I like it in those circumstances. Closing your eyes and trusting in the powers that be to guide the sword home.... very heroic. [/QUOTE]
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Sage Advice (18 May 2015)
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