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Sage Advice (18 May 2015)
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<blockquote data-quote="redrick" data-source="post: 7671454" data-attributes="member: 6777696"><p>I dunno, really, Sage Advice is a clarification of Rules as Intended more than Rules as Written. Not that the distinction matters over-much, because neither are the gold standard of what should fly at a gaming table.</p><p></p><p>So what Crawford clarified was that the crossbow feat didn't totally obviate the need to use two hands to load a hand crossbow, as this need is dictated by common sense, and at no point does the feat countermand that common sense.</p><p></p><p>Now, at your table, you can choose a different interpretation of common sense. Many people do. You can say, "the loading action is a minor enough action that it can be performed with a partially occupied hand, or while juggling two objects currently in your hand." For folks who don't have the Crossbow Expert feat, this will mean that, once a turn, they can reload their hand crossbow with whatever digits they can spare from whatever else their hands are doing. They cannot, however, fire the hand crossbow til the next turn (as per the loading requirement.) It would also allow slingers to load their sling in the same manner (and fire multiple shots if the character otherwise is able.) For folks with the Crossbow Expert feat, they can reload their crossbow and fire it in the same turn, while holding something else in their hands. You can rule that that something else can't be a shield if you want, to keep it to folks dual wielding with a hand crossbow and another weapon.</p><p></p><p>You can set the understanding of "general" at your table.</p><p></p><p>What you cannot do, if a DM chooses to heed this "sage advice", is take this feat and declare that its "specific" overrides the games "general" when it comes to having a free hand to load the thing.</p><p></p><p>Seriously, if you, as a DM, want to have dual-wielding hand crossbows at your table, you still can! You can do it as much as you want. It won't break the game.</p></blockquote><p></p>
[QUOTE="redrick, post: 7671454, member: 6777696"] I dunno, really, Sage Advice is a clarification of Rules as Intended more than Rules as Written. Not that the distinction matters over-much, because neither are the gold standard of what should fly at a gaming table. So what Crawford clarified was that the crossbow feat didn't totally obviate the need to use two hands to load a hand crossbow, as this need is dictated by common sense, and at no point does the feat countermand that common sense. Now, at your table, you can choose a different interpretation of common sense. Many people do. You can say, "the loading action is a minor enough action that it can be performed with a partially occupied hand, or while juggling two objects currently in your hand." For folks who don't have the Crossbow Expert feat, this will mean that, once a turn, they can reload their hand crossbow with whatever digits they can spare from whatever else their hands are doing. They cannot, however, fire the hand crossbow til the next turn (as per the loading requirement.) It would also allow slingers to load their sling in the same manner (and fire multiple shots if the character otherwise is able.) For folks with the Crossbow Expert feat, they can reload their crossbow and fire it in the same turn, while holding something else in their hands. You can rule that that something else can't be a shield if you want, to keep it to folks dual wielding with a hand crossbow and another weapon. You can set the understanding of "general" at your table. What you cannot do, if a DM chooses to heed this "sage advice", is take this feat and declare that its "specific" overrides the games "general" when it comes to having a free hand to load the thing. Seriously, if you, as a DM, want to have dual-wielding hand crossbows at your table, you still can! You can do it as much as you want. It won't break the game. [/QUOTE]
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