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Sage Advice (18 May 2015)
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<blockquote data-quote="kerleth" data-source="post: 7671561" data-attributes="member: 84383"><p>I know I didn't outright say this, but this was just a RAW thought experiment. I firmly believe in rulings not rules, but a lot of the discussion (and part of the point of sage advice as written in it's first column) is based on RAW.</p><p>That said, I'd like to point out a couple of things.</p><p>1) I never said anything about moving. Why do I need to disengage? I have a rapier and a crossbow that I can fire in melee. I no more need to provoke opportunity attacks than a greatsword fighter. As a matter of fact, I'm LESS likely to do so since I can always sheathe my rapier and "full attack" with my crossbow against whoever the heck I want. I'm honestly confused where this came from.</p><p>2) I completely understand the idea that sheathing your weapon would mean dropping your defenses and provoking an attack of opportunity. Just like to point out though, THIS IS A HOUSERULE. Nowhere does it say that this should happen. I know you just said that it is how you would rule as GM, but I wanted to highlight this. The reason being that reasonable houserules vary by table and setting, so what may not be appropriate for one campaign is pure awesomeness in another. (Example: two weapon fighting with dual lances while mounted).</p><p></p><p>Also, in response to another poster (that I'm just too lazy to go and quote seperately).</p><p>Yes, technically you must load your crossbow as part of the action of firing. When loading a crossbow is there a timer that automatically ejects the bolt if you don't fire within a few seconds? Using this sort of logic, we don't need a free hand ANYWAYS, because TECHNICALLY, it never says we do in the actual rules. Crawford's ruling is based on the idea that we all know how loading a crossbow works, and you need a free hand. Since we all know how a crossbow works, we know that it can be loaded well ahead of firing.</p><p>If Crawfords's need a hand ruling counts, because it's <strong>not in the rules</strong> but it is <strong>common sense</strong> that you do need a free hand. THEN</p><p>You can load the crossbow a couple of seconds ahead of time, because it's <strong>not in the rules</strong> but <strong>common sense</strong> says you can.</p><p>OR</p><p>We're worried about explicitly described game mechanics, which require you to load immediately before attack. THEN</p><p>Crawford's ruling is overruled, because by explicitly described game mechanics it never says you need a free hand to load and my character has a gnomish belt which he hooks the crossbow on to draw and load it in motion.</p><p></p><p>Actually, I really like the image of that belt.....TO THE HOMEBREW SECTION!!!</p><p></p><p><strong>Editted</strong> due to realizing that I inadvertently made a disparaging remark and me being stupid.</p></blockquote><p></p>
[QUOTE="kerleth, post: 7671561, member: 84383"] I know I didn't outright say this, but this was just a RAW thought experiment. I firmly believe in rulings not rules, but a lot of the discussion (and part of the point of sage advice as written in it's first column) is based on RAW. That said, I'd like to point out a couple of things. 1) I never said anything about moving. Why do I need to disengage? I have a rapier and a crossbow that I can fire in melee. I no more need to provoke opportunity attacks than a greatsword fighter. As a matter of fact, I'm LESS likely to do so since I can always sheathe my rapier and "full attack" with my crossbow against whoever the heck I want. I'm honestly confused where this came from. 2) I completely understand the idea that sheathing your weapon would mean dropping your defenses and provoking an attack of opportunity. Just like to point out though, THIS IS A HOUSERULE. Nowhere does it say that this should happen. I know you just said that it is how you would rule as GM, but I wanted to highlight this. The reason being that reasonable houserules vary by table and setting, so what may not be appropriate for one campaign is pure awesomeness in another. (Example: two weapon fighting with dual lances while mounted). Also, in response to another poster (that I'm just too lazy to go and quote seperately). Yes, technically you must load your crossbow as part of the action of firing. When loading a crossbow is there a timer that automatically ejects the bolt if you don't fire within a few seconds? Using this sort of logic, we don't need a free hand ANYWAYS, because TECHNICALLY, it never says we do in the actual rules. Crawford's ruling is based on the idea that we all know how loading a crossbow works, and you need a free hand. Since we all know how a crossbow works, we know that it can be loaded well ahead of firing. If Crawfords's need a hand ruling counts, because it's [B]not in the rules[/B] but it is [B]common sense[/B] that you do need a free hand. THEN You can load the crossbow a couple of seconds ahead of time, because it's [B]not in the rules[/B] but [B]common sense[/B] says you can. OR We're worried about explicitly described game mechanics, which require you to load immediately before attack. THEN Crawford's ruling is overruled, because by explicitly described game mechanics it never says you need a free hand to load and my character has a gnomish belt which he hooks the crossbow on to draw and load it in motion. Actually, I really like the image of that belt.....TO THE HOMEBREW SECTION!!! [B]Editted[/B] due to realizing that I inadvertently made a disparaging remark and me being stupid. [/QUOTE]
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