Sage Advice adds 6th printing errata

Pauper

That guy, who does that thing.
The September Sage Advice column is up, and while generally the advice given in Sage Advice is optional for use by AL DMs, advice that makes it into the game as official errata is not optional. The DLDMG notes that AL DMs are expected to run games using the rules in the Player's Handbook, so any change to those rules should be incorporated by AL DMs.

Specific changes for the 6th printing (that is, new errata not in previous editions):

- The object created by the Conjuration Wizard's Minor Conjuration ability now disappears if it deals any damage.

- The rules for multiclassing explicitly state that cantrips 'scale' based on character rather than class level.

- Clarification to the Alert feat that other creatures don't gain advantage on attack rolls because the Alert character/creature cannot see them.

- After applying a character's Strength modifier to a high jump, the minimum jump distance is 0 feet.

- The definition of darkvision on p.185 has been changed to conform to other definitions of darkvision.

- Any creature can take a short or long rest, not just PCs. (Would have been better if it said creatures can 'benefit' from a short or long rest, but probably same difference.)

- When spending hit dice after a short rest, the minimum hp gained per die is 0. (i.e.: a negative Con modifier can result in a hit die providing no hp gain after a short rest)

- A long rest now is divided into 6 hours of no activity, with no more than 2 hours of standing watch or similar 'light' activity. Also, a character gains a minimum of one expended hit die at the end of any long rest.

- Clarification to glyph of warding to indicate that the 'surface or object' being moved more than 10 feet results in the harmless discharge of the spell.

- Clarifications to prismatic wall to remove the reference to the (nonexistent?) Rod of Cancellation.

- True Resurrection now explicitly returns an undead creature to its non-undead form.

Most of these are not huge changes, and merely clarify how the rules have been working for some time. The changes to rest rules, though, are fairly significant (not that AL characters tend to take Con as their dump stat).

--
Pauper

(Errata to thread: fixed the title!)
 
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Caliban

Rules Monkey
Most of those are already in the errata and previous printings - they aren't new with the 6th printing. Notable exceptions being that Long Rest now requires 6 hours of sleep (instead of sleeping being optional), and the Elf Trance ability now allows them to complete a Long Rest in 4 hours (instead of trancing for 4 hours of the 8 hour long rest).
 



pukunui

Legend
The latest errata document is messed up. All the stuff marked "6th printing" is from the previous errata document (v1.2). The only actual new errata in v1.22 is as follows:

- Crossbow Expert feat: remove "loaded" from the third benefit
- Long Rest mechanic: now requires 6 hours of sleep
- Find Steed spell: now only allows the steed to take the specific shapes mentioned


EDIT: I've had some clarification from Jeremy Crawford. The latest updates to the errata actually predate the 6th printing, which is why all of that printing's errata is still marked as the most recent. It's like they've errata'd the errata document.
 
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SubDude

Explorer
Most of those are already in the errata and previous printings - they aren't new with the 6th printing. Notable exceptions being that Long Rest now requires 6 hours of sleep (instead of sleeping being optional), and the Elf Trance ability now allows them to complete a Long Rest in 4 hours (instead of trancing for 4 hours of the 8 hour long rest).

With the errata wording:
Long Rest (p. 186). The first sentence of the rule now reads, “A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps for at least 6 hours and performs no more than 2 hours of light activity, such as reading, talking, eating, or standing watch.”

How do you figure an elf can long rest in four hours?
 

pukunui

Legend
How do you figure an elf can long rest in four hours?
This is clarified in the latest Sage Advice Compendium:

Does the Trance trait allow an elf to finish a long rest in 4 hours?

If an elf meditates during a long rest (as described in the Trance trait), the elf finishes the rest after only 4 hours. A meditating elf otherwise follows all the rules for a long rest; only the duration is changed. (This answer has been altered as a result of a tweak to the rules for a long rest, which appears in newer printings of the Player’s Handbook.)
 

NeverLucky

First Post
- Find Steed spell: now only allows the steed to take the specific shapes mentioned
The spell still allows DM discretion as to alternative forms, but it's just a little more explicit about the default forms. For reference, this is what it now says:
"“Appearing in an unoccupied space within range, the steed takes on a form that you choose: a warhorse, a pony, a camel, an elk, or a mastiff. (Your DM might allow other animals to be summoned as steeds.)”

As compared to the previous wording:
"“Appearing in an unoccupied space within range, the steed takes on a form that you choose, such as a warhorse, a pony, a camel, an elk, or a mastiff. (Your DM might allow other animals to be summoned as steeds.)”

Not a big difference.
 

CapnZapp

Legend
This is clarified in the latest Sage Advice Compendium:
I maintain the so-called "clarification" was bungled. No actual trance-related rule has changed, so there is no way to argue Elves need only four hours instead of eight.

How could that happen when no rule changed? Or has AL Elves always only needed four hours?

Sent from my C6603 using EN World mobile app
 

SubDude

Explorer
Thanks, pukunui. I had just downloaded the Sage Advice Compendium last night, but apparently grabbed an older edition.

And to you as well, Captain.

I must concur - utter confusion abounds.

If the trance can replace the 6 hours of sleep required in the new Long Rest rules, seems to me that it would only shave off 2 hours (6-4) from the ordinary 8-hour requirement. At best. As Zapp says, the ACTUAL rule, in the 6th printing, now explicitly states that the rest is "at least 8 hours long".

Typically the Sage Advice helps me understand the intent / logic behind the rule. Not so here.
 
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