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Sage Advice adds 6th printing errata
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<blockquote data-quote="Caliban" data-source="post: 7216613" data-attributes="member: 284"><p>Specific overrides the general. Elf Trance is specific. It overrides the general requirement for long rest. "After resting in this way, you gain the same benefit that a human does from 8 hours of sleep." - problem is, humans don't need 8 hours of sleep (and sleep wasn't even required for a long rest). So it was kind of vague as to what the actual effect would be.</p><p></p><p>They've gone back and forth on it, but with the errata to the Long Rest (specifically requiring at least 6 hours of sleep), they've settled on the Trance ability just cutting the Long Rest in half instead of reducing the sleeping portion of the long rest.</p><p></p><p>I never found it confusing, just kind of annoying. Sorry you had trouble with it. At least they've now settled on a clear, simple answer (Trance cuts long rest in half).</p></blockquote><p></p>
[QUOTE="Caliban, post: 7216613, member: 284"] Specific overrides the general. Elf Trance is specific. It overrides the general requirement for long rest. "After resting in this way, you gain the same benefit that a human does from 8 hours of sleep." - problem is, humans don't need 8 hours of sleep (and sleep wasn't even required for a long rest). So it was kind of vague as to what the actual effect would be. They've gone back and forth on it, but with the errata to the Long Rest (specifically requiring at least 6 hours of sleep), they've settled on the Trance ability just cutting the Long Rest in half instead of reducing the sleeping portion of the long rest. I never found it confusing, just kind of annoying. Sorry you had trouble with it. At least they've now settled on a clear, simple answer (Trance cuts long rest in half). [/QUOTE]
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Sage Advice adds 6th printing errata
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