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Sage Advice August 17th
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6684080" data-attributes="member: 31506"><p>I'm with Celtavian that paladins are probably overpowered. The one in my game has a 20 strength and charisma at level 5 (we rolled stats, IN ORDER no less!), but even still. He uses a flail and shield, ankheg plate, and an amulet of protection +1, so he's sitting at AC 21, plus his heavy armor mastery which reduces any damage he takes even more. I could try and load up on multiple weaker critters to try and swarm him, but due to the stupid encounter building guidelines, they use up too much of a budget (and deal poor damage, because god forbid a humanoid creature in the monster manual actually have a stat above 14). The thief is sporting an 18 AC (19 if she dual wields) and the warlock a 15 with her mage armor. </p><p></p><p>The real issue I'm dreading is him handing out a +5 to all saves vs spells (he's oath of the ancients), when 5E explicitly tried to do away with massive bonuses. It's insane that this one class just breaks the entire bounded accuracy/defense model. I've already told him he gets that ability on a trial basis, and it probably wont stay.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6684080, member: 31506"] I'm with Celtavian that paladins are probably overpowered. The one in my game has a 20 strength and charisma at level 5 (we rolled stats, IN ORDER no less!), but even still. He uses a flail and shield, ankheg plate, and an amulet of protection +1, so he's sitting at AC 21, plus his heavy armor mastery which reduces any damage he takes even more. I could try and load up on multiple weaker critters to try and swarm him, but due to the stupid encounter building guidelines, they use up too much of a budget (and deal poor damage, because god forbid a humanoid creature in the monster manual actually have a stat above 14). The thief is sporting an 18 AC (19 if she dual wields) and the warlock a 15 with her mage armor. The real issue I'm dreading is him handing out a +5 to all saves vs spells (he's oath of the ancients), when 5E explicitly tried to do away with massive bonuses. It's insane that this one class just breaks the entire bounded accuracy/defense model. I've already told him he gets that ability on a trial basis, and it probably wont stay. [/QUOTE]
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