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Sage Advice Compendium Update 1/30/2019
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<blockquote data-quote="Asgorath" data-source="post: 7570761" data-attributes="member: 6921966"><p>Where does JEC say this?</p><p></p><p>Disengage resolves instantly, and gives you the effect (or buff) that your movement for the rest of the turn no longer provokes OAs. You don't need to keep taking the Disengage action, nor does the action itself need to last until the end of your turn. How does this apply to the Dodge action, which lasts until the start of your next turn? How do you take an action when it's not even your turn anymore?</p><p></p><p>These actions are different to the Attack action, because they are providing a short-term effect that persists for the duration. You could compare them with an at-will spell that provides a buff that lasts until the end of your turn or the start of your next turn or whatever the specified duration is. The Attack action is simple: you make an attack with your weapon. Extra Attack grants you the ability to make multiple attacks as part of the action, and there's a special rule that allows you to move in between those attacks.</p><p></p><p>The TWF bonus action is granted when you make a single weapon attack, because that's what the trigger condition is. The Shield Master bonus action is granted when you've taken the Attack action (as a whole), because that's what the trigger condition is. If this is not true, then why can't I stealth at full speed all the time when I'm a Ranger with Natural Explorer? If there's no connection between X and Y in sentences of the form "If you X, you can Y" then that rule and many others simply break down.</p></blockquote><p></p>
[QUOTE="Asgorath, post: 7570761, member: 6921966"] Where does JEC say this? Disengage resolves instantly, and gives you the effect (or buff) that your movement for the rest of the turn no longer provokes OAs. You don't need to keep taking the Disengage action, nor does the action itself need to last until the end of your turn. How does this apply to the Dodge action, which lasts until the start of your next turn? How do you take an action when it's not even your turn anymore? These actions are different to the Attack action, because they are providing a short-term effect that persists for the duration. You could compare them with an at-will spell that provides a buff that lasts until the end of your turn or the start of your next turn or whatever the specified duration is. The Attack action is simple: you make an attack with your weapon. Extra Attack grants you the ability to make multiple attacks as part of the action, and there's a special rule that allows you to move in between those attacks. The TWF bonus action is granted when you make a single weapon attack, because that's what the trigger condition is. The Shield Master bonus action is granted when you've taken the Attack action (as a whole), because that's what the trigger condition is. If this is not true, then why can't I stealth at full speed all the time when I'm a Ranger with Natural Explorer? If there's no connection between X and Y in sentences of the form "If you X, you can Y" then that rule and many others simply break down. [/QUOTE]
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