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Sage Advice Compendium Update 1/30/2019
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<blockquote data-quote="Asgorath" data-source="post: 7571070" data-attributes="member: 6921966"><p>Per my previous post, my interpretation of all of this is that you assemble your turn with basic building blocks. These are arranged sequentially. There is text in the PHB that says you can split your movement with an action. There is text in the PHB that says you can insert movement between attacks granted from Extra Attack and the like. With this interpretation, there is no concept of "action duration". There is no concept of "concurrent actions", or deferring the decision about whether a shove was an action or a bonus action, depending on what else happens on your turn.</p><p></p><p>There is a rule that says you can split your Attack action into effectively N blocks with movement blocks in between. Resolving triggers is easy: you can insert the triggered block any time after the triggering block. If the trigger is a single attack (TWF), then the bonus action block must come after that first attack but can come before other attacks granted by Extra Attack. If the trigger is the Attack action, then the bonus action must come after all the attacks. If you don't move, then your Attack action is still a single block in the timeline.</p><p></p><p>You might think of these blocks as Scrabble tiles or cards or tokens or whatever, and your turn is you basically laying these down one by one in order. The DM or other players can also play their tiles/cards/tokens via reactions, which may alter what can happen on the rest of your turn. Thus, if you intend to take the Attack action but get incapacitated, the Attack tile/card/token/block never gets played and your turn ends. This trivially solves the question of whether you could play a tile/card/token/block that is triggered by the Attack action, specifically you cannot until that tile/card/token/block has actually been played.</p><p></p><p>This is the most logical interpretation of the rules for me, given the fact that 5E is a turn-based game. I'm clearly not going to convince any of you otherwise, so I'll just stop now.</p></blockquote><p></p>
[QUOTE="Asgorath, post: 7571070, member: 6921966"] Per my previous post, my interpretation of all of this is that you assemble your turn with basic building blocks. These are arranged sequentially. There is text in the PHB that says you can split your movement with an action. There is text in the PHB that says you can insert movement between attacks granted from Extra Attack and the like. With this interpretation, there is no concept of "action duration". There is no concept of "concurrent actions", or deferring the decision about whether a shove was an action or a bonus action, depending on what else happens on your turn. There is a rule that says you can split your Attack action into effectively N blocks with movement blocks in between. Resolving triggers is easy: you can insert the triggered block any time after the triggering block. If the trigger is a single attack (TWF), then the bonus action block must come after that first attack but can come before other attacks granted by Extra Attack. If the trigger is the Attack action, then the bonus action must come after all the attacks. If you don't move, then your Attack action is still a single block in the timeline. You might think of these blocks as Scrabble tiles or cards or tokens or whatever, and your turn is you basically laying these down one by one in order. The DM or other players can also play their tiles/cards/tokens via reactions, which may alter what can happen on the rest of your turn. Thus, if you intend to take the Attack action but get incapacitated, the Attack tile/card/token/block never gets played and your turn ends. This trivially solves the question of whether you could play a tile/card/token/block that is triggered by the Attack action, specifically you cannot until that tile/card/token/block has actually been played. This is the most logical interpretation of the rules for me, given the fact that 5E is a turn-based game. I'm clearly not going to convince any of you otherwise, so I'll just stop now. [/QUOTE]
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