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Sage Advice Compendium Update 1/30/2019
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<blockquote data-quote="epithet" data-source="post: 7572163" data-attributes="member: 6796566"><p>There is no doubt that you can find any number of real-world examples that offer a context in which "take" means something different, but in the context of a hyper-literal analysis of the rules of D&D, to take an Action on your turn is an abstract thing that has certain benefits and costs. If the costs apply, then so too should the benefits, right? </p><p></p><p>In this case the most obvious cost of an action is the opportunity cost of taking different Action. If you take the Dodge Action, you can't take the Disengage Action. Once you have made a single weapon attack as part of the Attack Action, you have incurred the opportunity cost and cannot take any other Action, so in the that sense you have taken the Attack Action, even if you have not finished making all of the attacks granted by your Extra Attack feature. Nothing in the rules requires you to complete these extra attacks before the Shield Master shove, because the feat doesn't say "complete" or "finish" or "view clearly in the rear-view mirror." It says only "if you take," and once you have incurred the opportunity cost and can't take another action, you cannot be said to have "not taken" the Attack Action. </p><p></p><p>We're talking about a binary here, aren't we? "If you take the Attack Action on your turn" is, according to Max and Asgorath and many other here in this thread, a knowable binary true-or-false trigger at any give discrete moment during your turn. Following that logic, if "has taken an Action in combat" is true in the sense that you cannot take another Action on your turn, and your Action on that turn is the Attack Action, then "If you take the Attack Action on your turn" must return a value of "true" and you can choose when to take a bonus action (shove) during your turn at any point thereafter, including before your Extra Attack(s).</p></blockquote><p></p>
[QUOTE="epithet, post: 7572163, member: 6796566"] There is no doubt that you can find any number of real-world examples that offer a context in which "take" means something different, but in the context of a hyper-literal analysis of the rules of D&D, to take an Action on your turn is an abstract thing that has certain benefits and costs. If the costs apply, then so too should the benefits, right? In this case the most obvious cost of an action is the opportunity cost of taking different Action. If you take the Dodge Action, you can't take the Disengage Action. Once you have made a single weapon attack as part of the Attack Action, you have incurred the opportunity cost and cannot take any other Action, so in the that sense you have taken the Attack Action, even if you have not finished making all of the attacks granted by your Extra Attack feature. Nothing in the rules requires you to complete these extra attacks before the Shield Master shove, because the feat doesn't say "complete" or "finish" or "view clearly in the rear-view mirror." It says only "if you take," and once you have incurred the opportunity cost and can't take another action, you cannot be said to have "not taken" the Attack Action. We're talking about a binary here, aren't we? "If you take the Attack Action on your turn" is, according to Max and Asgorath and many other here in this thread, a knowable binary true-or-false trigger at any give discrete moment during your turn. Following that logic, if "has taken an Action in combat" is true in the sense that you cannot take another Action on your turn, and your Action on that turn is the Attack Action, then "If you take the Attack Action on your turn" must return a value of "true" and you can choose when to take a bonus action (shove) during your turn at any point thereafter, including before your Extra Attack(s). [/QUOTE]
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