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Sage Advice Compendium Update 1/30/2019
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<blockquote data-quote="Hriston" data-source="post: 7572384" data-attributes="member: 6787503"><p>It’s the DM’s job to decide how the player’s action-declaration is going to be resolved. That’s where game-mechanics come in. If the action-declaration is to shove a creature, the relevant mechanic for resolution is a contested Strength check, not whether the shove uses an action or a bonus action. That actually doesn’t resolve anything. </p><p></p><p></p><p></p><p>I'm not too keen on the idea that shoving a creature without specifying whether it uses an action or a bonus action is not D&D. I think that assumes your priorities of play are the only correct ones. </p><p></p><p></p><p></p><p>I agree, but I think we have different reasons for thinking this. My reason is I'm having a difficult time imagining the game where this is a genre-appropriate action-declaration. In other words, I think the problem you’re bringing up here is about a player having mismatched expectations. This is ideally addressed out of game, in a session 0. </p><p></p><p></p><p></p><p>On the other hand, given the proper context, I’d consider your action-declarations to be permissible. There are many sources in the game of the ability to fly, there’s no rule that prohibits sneaking at full speed in combat, and a player can certainly declare his/her character’s intention to hit and kill an opponent with an attack. As I’ve said, it’s the DM’s job to resolve the player’s action-declarations.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7572384, member: 6787503"] It’s the DM’s job to decide how the player’s action-declaration is going to be resolved. That’s where game-mechanics come in. If the action-declaration is to shove a creature, the relevant mechanic for resolution is a contested Strength check, not whether the shove uses an action or a bonus action. That actually doesn’t resolve anything. I'm not too keen on the idea that shoving a creature without specifying whether it uses an action or a bonus action is not D&D. I think that assumes your priorities of play are the only correct ones. I agree, but I think we have different reasons for thinking this. My reason is I'm having a difficult time imagining the game where this is a genre-appropriate action-declaration. In other words, I think the problem you’re bringing up here is about a player having mismatched expectations. This is ideally addressed out of game, in a session 0. On the other hand, given the proper context, I’d consider your action-declarations to be permissible. There are many sources in the game of the ability to fly, there’s no rule that prohibits sneaking at full speed in combat, and a player can certainly declare his/her character’s intention to hit and kill an opponent with an attack. As I’ve said, it’s the DM’s job to resolve the player’s action-declarations. [/QUOTE]
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