Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Sage Advice Compendium Update 1/30/2019
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7573028" data-attributes="member: 6919838"><p>Ok, I will call at least a foul here.</p><p></p><p>Specifically on your (mis) quote of the rule which cuts short the **actual** quote, gives bogus punctuation and isolates it from its context which alters its meaning.</p><p></p><p>Your (mis)quote was this:</p><p>"In many cases, an improvised weapon is similar to an <strong>actual</strong> weapon."</p><p></p><p>Putting that as a period ended single sentence makes it look like what you ascribe, but if taken as it actually is its meaning is clear in context. </p><p></p><p>The statement is talking about how to assign values of damage and damage type etc to the improvised weapon and tie-in proficiencies. Here is the exact quote - unedited.</p><p></p><p>"Often, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus."</p><p></p><p>The paragraph that follows covers the other case, which helps show you the context again, and shows that even that case can apply to weapons themselves.</p><p></p><p>"An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet."</p><p></p><p>So, sure, you can edit a cute to cut it short and hide its context to build your rulings on, thats your call. But to me that effort just spotlights the degree of confidence you seem to have in that decision. </p><p></p><p>But hey, its GM call.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7573028, member: 6919838"] Ok, I will call at least a foul here. Specifically on your (mis) quote of the rule which cuts short the **actual** quote, gives bogus punctuation and isolates it from its context which alters its meaning. Your (mis)quote was this: "In many cases, an improvised weapon is similar to an [b]actual[/b] weapon." Putting that as a period ended single sentence makes it look like what you ascribe, but if taken as it actually is its meaning is clear in context. The statement is talking about how to assign values of damage and damage type etc to the improvised weapon and tie-in proficiencies. Here is the exact quote - unedited. "Often, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the DM's option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus." The paragraph that follows covers the other case, which helps show you the context again, and shows that even that case can apply to weapons themselves. "An object that bears no resemblance to a weapon deals 1d4 damage (the DM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet." So, sure, you can edit a cute to cut it short and hide its context to build your rulings on, thats your call. But to me that effort just spotlights the degree of confidence you seem to have in that decision. But hey, its GM call. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sage Advice Compendium Update 1/30/2019
Top