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<blockquote data-quote="Asgorath" data-source="post: 7575231" data-attributes="member: 6921966"><p>What's the point? [MENTION=16814]Ovinomancer[/MENTION] and I have been responding to this using the words in the PHB. There is no text that says "due to the way Sanctuary works, the Attack action is separate from the actual attacks". There is no text that talks about the duration of an action. You can perform the Cast a Spell action and not actually cast a spell, due to it being Counterspelled. You seem to have latched onto Sanctuary as the proof that your interpretation is correct, but I fundamentally disagree and have posted at length about how I believe the Attack action and actions in general work (i.e. the Attack action is making an attack, Extra Attack gives you multiple attacks, it's all part of the action, there's a specific rule that says you can insert movement between attacks, etc etc etc).</p><p></p><p>JEC has talked at length about how spells in 5E work, specifically that all you need to know about a particular spell is the words in that spell alone. You don't need to refer to other spells or other features of the game, you simply do what the spell says. Sanctuary says that if you try and attack a creature protected by the spell and fail your Wisdom save, that attack is lost. It does not say you get to go back in time and choose a different action, or that you can Shield Master shove any time you like, it simply says that if you try and attack a creature protected by this spell and fail your save, you can't attack the target. We don't need to read anything more from the text of the spell, the effect is quite simple and quite clear: if you fail your save, you can't attack the target protected by the spell. Just do what it says. No need to take these words and infer that some other portion of the game must behave in a way that is not in the text of those rules, this spell simply provides an exception to the general rules of the game.</p></blockquote><p></p>
[QUOTE="Asgorath, post: 7575231, member: 6921966"] What's the point? [MENTION=16814]Ovinomancer[/MENTION] and I have been responding to this using the words in the PHB. There is no text that says "due to the way Sanctuary works, the Attack action is separate from the actual attacks". There is no text that talks about the duration of an action. You can perform the Cast a Spell action and not actually cast a spell, due to it being Counterspelled. You seem to have latched onto Sanctuary as the proof that your interpretation is correct, but I fundamentally disagree and have posted at length about how I believe the Attack action and actions in general work (i.e. the Attack action is making an attack, Extra Attack gives you multiple attacks, it's all part of the action, there's a specific rule that says you can insert movement between attacks, etc etc etc). JEC has talked at length about how spells in 5E work, specifically that all you need to know about a particular spell is the words in that spell alone. You don't need to refer to other spells or other features of the game, you simply do what the spell says. Sanctuary says that if you try and attack a creature protected by the spell and fail your Wisdom save, that attack is lost. It does not say you get to go back in time and choose a different action, or that you can Shield Master shove any time you like, it simply says that if you try and attack a creature protected by this spell and fail your save, you can't attack the target. We don't need to read anything more from the text of the spell, the effect is quite simple and quite clear: if you fail your save, you can't attack the target protected by the spell. Just do what it says. No need to take these words and infer that some other portion of the game must behave in a way that is not in the text of those rules, this spell simply provides an exception to the general rules of the game. [/QUOTE]
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