Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Sage Advice Compendium Update 1/30/2019
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7576628" data-attributes="member: 6987520"><p>Right on!</p><p></p><p></p><p></p><p>Yep, pretty much.</p><p></p><p></p><p></p><p>Wasn't your position that you gain the benefit of the bonus action after taking the action, but before actually had to use it the action to attack?</p><p></p><p>Here you wrote "after you have used the action you get some benefit." That's all past tense and seems to imply you are supporting the Attack action must be used, not simply taken, in order to gain the bonus action from Shield Master.</p><p></p><p>I thought that was contradictory to your stance. I could be wrong, however, there was a lot to digest after playing D&D for two days. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>That's the way we played it for the last two days. It worked ok. One of the new characters was a Paladin/Rogue. He would move, attack, shove, attack with advantage gaining sneak attack. We discussed that the bonus action shouldn't come between, but after the extra attack. In the end, we decided to try allowing it in between. After both days, the DM asked us about it and every one agreed it was fine. It was a way he could get his sneak attack in without having to have an ally fighting along side. The only down side was how easy it was for him to shove. Granted he had +8, but most of the creatures didn't have Athletics or Acrobatics, so only got their Str mods. He probably succeeded on the shove 80% of the time...</p><p></p><p>But, in comparison, his potential damage output was no worse than the TWF-Horde Breaker Ranger with four attacks nearly every round. The Paladin/Rogue would do about 27 points (avg 8 first attack, 19 second w/ sneak attack) while the Ranger would average 36 (9 per attack) if all four attacks hit. Our raging/frenzying also averaged 36 if all three of his attacks hit.</p><p></p><p>So, it really isn't a big deal to play it this way and still satisfies the idea of the feat IMO. The Paladin/Rogue simply took three attacks, his average damage would be 24, so the benefit of the shove/sneak attack, for now at least, is only a slight improvement. Of course, it does jump up quite a bit when the other battlers gained the benefit of the prone opponent as they definitely hit more often.</p><p></p><p>Finally, I don't recall who it was who wanted a rewording of the feat, but here you go (I think this is what you wanted...):</p><p></p><p>"After you have taken an attack on your turn using the Attack action, you can use your bonus action to try to shove a creature within 5 feet of you with your shield. If you have additional attacks granted by Extra attack or any other feature, you can continue to finish your Attack action and any remaining attacks after resolving your shove."</p><p></p><p>A bit wordy, but I think it works.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7576628, member: 6987520"] Right on! Yep, pretty much. Wasn't your position that you gain the benefit of the bonus action after taking the action, but before actually had to use it the action to attack? Here you wrote "after you have used the action you get some benefit." That's all past tense and seems to imply you are supporting the Attack action must be used, not simply taken, in order to gain the bonus action from Shield Master. I thought that was contradictory to your stance. I could be wrong, however, there was a lot to digest after playing D&D for two days. :-) That's the way we played it for the last two days. It worked ok. One of the new characters was a Paladin/Rogue. He would move, attack, shove, attack with advantage gaining sneak attack. We discussed that the bonus action shouldn't come between, but after the extra attack. In the end, we decided to try allowing it in between. After both days, the DM asked us about it and every one agreed it was fine. It was a way he could get his sneak attack in without having to have an ally fighting along side. The only down side was how easy it was for him to shove. Granted he had +8, but most of the creatures didn't have Athletics or Acrobatics, so only got their Str mods. He probably succeeded on the shove 80% of the time... But, in comparison, his potential damage output was no worse than the TWF-Horde Breaker Ranger with four attacks nearly every round. The Paladin/Rogue would do about 27 points (avg 8 first attack, 19 second w/ sneak attack) while the Ranger would average 36 (9 per attack) if all four attacks hit. Our raging/frenzying also averaged 36 if all three of his attacks hit. So, it really isn't a big deal to play it this way and still satisfies the idea of the feat IMO. The Paladin/Rogue simply took three attacks, his average damage would be 24, so the benefit of the shove/sneak attack, for now at least, is only a slight improvement. Of course, it does jump up quite a bit when the other battlers gained the benefit of the prone opponent as they definitely hit more often. Finally, I don't recall who it was who wanted a rewording of the feat, but here you go (I think this is what you wanted...): "After you have taken an attack on your turn using the Attack action, you can use your bonus action to try to shove a creature within 5 feet of you with your shield. If you have additional attacks granted by Extra attack or any other feature, you can continue to finish your Attack action and any remaining attacks after resolving your shove." A bit wordy, but I think it works. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sage Advice Compendium Update 1/30/2019
Top