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<blockquote data-quote="pukunui" data-source="post: 9649063" data-attributes="member: 54629"><p>[excerpt]<strong>In Draconic Sorcery, Elemental Affinity improves one damage roll of a spell, not multiple rolls. So with Scorching Ray, I don’t add my Charisma modifier to each ray that hits?</strong></p><p>That’s correct. <a href="https://www.dndbeyond.com/sources/dnd/phb-2024/character-classes-continued#Level6ElementalAffinity" target="_blank">Elemental Affinity</a> benefits one damage roll per casting of a spell, even if the spell allows more than one roll. So, for example, a <a href="https://www.dndbeyond.com/sources/dnd/br-2024/character-classes#Sorcerer" target="_blank">Sorcerer</a> with Elemental Affinity adds their Charisma modifier to only one of the rays of a <a href="https://www.dndbeyond.com/spells/2619005-scorching-ray" target="_blank">Scorching Ray</a>.[/excerpt]</p><p></p><p>Given their efforts to simplify and streamline the rules, I'm a little surprised they kept these "only add the modifier to one instance" mechanics in the game. It would be so much simpler and easier if these sorts of bonuses applied to all rolls rather than just one.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9649063, member: 54629"] [excerpt][B]In Draconic Sorcery, Elemental Affinity improves one damage roll of a spell, not multiple rolls. So with Scorching Ray, I don’t add my Charisma modifier to each ray that hits?[/B] That’s correct. [URL='https://www.dndbeyond.com/sources/dnd/phb-2024/character-classes-continued#Level6ElementalAffinity']Elemental Affinity[/URL] benefits one damage roll per casting of a spell, even if the spell allows more than one roll. So, for example, a [URL='https://www.dndbeyond.com/sources/dnd/br-2024/character-classes#Sorcerer']Sorcerer[/URL] with Elemental Affinity adds their Charisma modifier to only one of the rays of a [URL='https://www.dndbeyond.com/spells/2619005-scorching-ray']Scorching Ray[/URL].[/excerpt] Given their efforts to simplify and streamline the rules, I'm a little surprised they kept these "only add the modifier to one instance" mechanics in the game. It would be so much simpler and easier if these sorts of bonuses applied to all rolls rather than just one. [/QUOTE]
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